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Combining Useful Ideas - Old and New |
WHY should we use Design Process? |
Experience + Reflection + Principles |
HOW - Using Inquiry to Learn Inquiry |
Verbal/Visual Representations of DP |
WHAT - Overview of Design Process |
Cycles of Design and Science |
Creative-and-Critical Cycles of Design |
Stereotypes - is DP rigid? uniform? |
Flexibly Improvised Sequences |
An Overview of Science Process
to design Experiments & Theories |
Science is a special type of Design
( another type is General Design ) |
Goals for Education (from homepage) |
Using design for everything we do? |
Personal Education & Self-Perception |
Building Bridges from School into Life |
Appropriate Humility and Respect |
Transfers of Design-Skills into Life |
Strategies for Thinking - WHY & HOW |
Strategies for Thinking - WHAT |
Learning More from Experience |
Designing
Strategies for Thinking |
Creative-and-Critical Thinking + Ideas |
Creativity guided by Critical Thinking |
Developing a Creative Community |
Empathy in Educational Teamwork |
Empathy in Projects & Relationships |
Teachers: Empathetic Metacognition? |
Tennis and Other Games + Ecologies |
Learning + Performing + Enjoying |
Exams? Effects on Skills-Education |
Education for Ideas-and-Skills |
NGSS Practices & Design Education |
Comparing NGSS and Design Process |
Collaborative Design of Instruction |
Science - Predict/Observe, Explain |
A Variety of Options for Instruction |
Maintain Flow-and-Fun + Satisfaction |
Other Strategies to Teach Inquiry
(with model, semi-model, no model) |
A Family of Models for Design Process
( and "10 modes" in a semi-model ) |
Home-Page for Website |
Executive Summary of Website |