iou – I made this page fairly early in my process of developing the website that later was re-named to Education for Problem Solving.   I typically begin by "writing long" and then condensing the ideas.  For example, links with a gold background (e.g.  Problem Solving & Design ) go to a Detailed Overview-Page with "page summaries" that condense the main ideas from each longer page that I wrote earlier;  each of these pages (earlier & longer) either has a link-with-text without a gold background (e.g. Mental-and-Physical Skills) or has a link-with-bullet (e.g.  • ).    /    Other pages with "extra ideas" are in the bottom sections titled EXTRA PAGES.

 Most links open in the right-side frame,
 so put this page into left-side frame.

 PROBLEM SOLVING

 by using Design Process:

 

 Problem Solving & Design    • 

 

 WHAT do we design?

 Objectives of Design    • 

Mental-and-Physical Skills

 

 HOW do we design?

 Design Process — what it IS    • 

Design Process - what it ISN'T   • 

    (reducing inaccurate stereotypes)

Descriptive and Prescriptive

 

Modes of Thinking-and-Action   • 

    (the modes are not steps)

1. DEFINE a Design Project

2. GENERATE Options-Information

Design & Use Theory-Models

Design & Use Experiments

3. EVALUATE Options

Quality Control for Actualizing

4. COORDINATE Process of Design

 

 Science Process — An Overview    • 

My PhD-Model of Science Process

 

 Two Kinds of Design:

 Design and Science   (comparing)   • 

Natures of Design & Science

 EDUCATIONAL BENEFITS

 from using Design Process:

 

 Motivations to Learn    • 

 

 Transfers of Learning    • 

 

 Teaching Design Process – Why?    • 

Other Ways to Teach Inquiry   • 
Experience plus Principles   • 
Verbal-and-Visual Instruction

 Teaching Design Process – How?    • 

Instruction using Design Process   • 
Tennis and Other Games
 

 Design Activities (inquiry,...)    • 

 

 Curriculum Design & Adoption     • 

A Variety of Educational Goals
Teaching DP in Computer Games
Benefits of Eclectic Instruction   • 

 An Ideas-and-Skills Curriculum    • 

 

 The wide scope of design lets us

 Build Educational Bridges  ( • ) from

life to design-and-science to life
in a Wide-Spiral Curriculum.   • 
 

 New K-12 Science Ed Standards    • 

Standards and Design Process
A Glossary-for-Terms in NGSS

 Creative-and-Critical Thinking    • 

(creative generation of ideas
 guided by critical evaluation,
 and free generation of ideas)

Creative Uses of Analysis

 

 Cognition-and-Metacognition    • 

Design of Learning Strategies   • 

Learning from Experience

Procrastination? - Using Time
Optimal Performance
 

 
EXTRA PAGES
— these are in
website, but not in sitemap above:

Science Process in my PhD Project

Collaboration in a Process of Design

Delayed Re-Optimization of Skills

Strategies to Minimize Distractions

Pros & Cons of Brainstorming (etc)

Pareto Principle (80-20 in Education).

 

Links from Twitter (re: creativity,...)

#edchat - effects of exams

 

Frame-Set  (click this if you don't
see 2 pages, on left & right sides)

 

This website is developed by

Craig Rusbult, Ph.D. (contact).

( my life on a "road less traveled" )

 
EXTRA PAGES
– in website,
but not in the sitemap above:

Understanding and Respect

Educational Innovation at UW

A Community for Lab Education

Productive Responses to Feedback

Teaching/Learning/Grading in Labs

Evaluation of Higher-Level Thinking

Conceptual Evaluation of Instruction

Joy of Thinking in Design & Science

Emily and You - Be All You Can Be

Educational Value of Organization

how I didn't learn to ski (and did)

my first project - bamboo flutes

how a friend became an expert

Actively Learning from Others

Energy-Based Case Studies

Pros & Cons of "Skills" Courses

My Knowledge in Different Areas

How People Learn  &  LearnLab