Improvising Music: the Full PageThis page summarizes essential ideas from my original Details Page that is much longer, with more ideas & details. And it's been further condensed (with about half the words) in a Summary Page that I recommend reading first — so you can get a “big picture” overview of the essential ideas,* plus the most important details — along with an Introduction that is a “why-page” describing the benefits of playing a colorized keyboard. This Full Page & the Summary Page are “how-pages” that will help you learn how to improve your musical skills when you improvise melodies with a colorized keyboard. But they also will be useful if you play another instrument, because the melody-making strategies are similar for all instruments. / * Or you can read this page first, and then the summary will be a review what you already have learned.
My Introduction begins by explaining what-and-why: What? "I want to help people... increase their enjoying of music by making their own music, especially by improvising harmonious melodies." Why? Because "music is wonderful, is fascinating and fun,... is one of the best things in life." And because "most people get major benefits (mental, emotional, physical) when they listen to music, and also when they make music." the benefits of playing a colorized keyboard: An electronic keyboard is useful for playing melodies. And colorizing adds many benefits (musical, educational, psychological, time-and-life) that include helping you play music (with instantly-intuitive recognizing of the chord notes you'll use for playing harmonious melodies) and learn music theory (with the musically-logical visual structure of the colors), and it's time-efficient (because you can avoid the time-costly difficulty of learning how to play with two hands, and you can specialize in one key to explore it deeply instead of learning twelve keys) so you'll have more time to also enjoy other things in life, in addition to music. learn strategies by doing experiments: An important part of making music is making melodies. Your melodies (and thus your music) will improve when you learn practical melody-making strategies (that are used by most musicians, are based on principles of harmony) in a process of learning-by-doing when you do musical experiments (you try new musical ideas) to produce new musical experiences so you can listen and learn. And when you read my explanations of strategies. / an option: If you want immediate action, you can skip ahead to doing experiments. / { more about strategies for making melodies and strategies for learning } harmonious chords and harmonious melodies: People enjoy musical harmony. On a colorized keyboard, “the red notes” are the notes of a chord, and when these notes are played simultaneously we hear a pleasant harmonious chord. In a related kind of harmony, we hear a pleasant harmonious melody when the notes of a chord are played sequentially. Both harmonies – in chords and melodies – are combined in the “full music” of a chord progression. the most important chords: Most songs (in pop, rock, jazz, classical,...) have a harmonic structure — you can “hear the structure” in the song's changing of harmonies during a chord progression — that is built on the foundation of three main chords. The notes of these chords are highlighted (with red, blue, and green) on my colorized keyboard, to help you play melodies with the notes of a red chord, blue chord, and green chord. the benefits of music theory: This page has minimal music theory,* only what will be immediately useful when you're using a colorized keyboard to play harmonious melodies. But most musicians, including me, think other ideas-about-music will be eventually useful. * For example, theory-concepts are "immediately useful" — to help you understand music and play music — above (with harmony, chord, melody, chord progression) and below (when you "understand... the patterns of three chords") and later (for scales & other concepts). And the final sections explain why I think you'll find that learning music theory is enjoyable and (due to its logical organization) is easier than you may think, and is practical (for helping you play music) with many benefits; it's a “shared language” that people use to think about music and share our ideas, so it helps connect you with other musicians; and why my unconventional colorizing (with red,blue,green) leads to conventional music theory and mainstream music playing so it's easy to translate between my colors and standard letters & numbers. understand melody-making strategies: You can play music better when you know music better, when you understand the melody-making strategies – based on principles of harmony – that you see on a colorized keyboard. You can learn in two ways ( • • ), from your discoveries and my explanations. To begin learning, first... • discover patterns in the colors: Study this colorized keyboard — but ignoring the upper Bars (until later when you'll see why they are musically useful), focusing only on its two rows of lower Circles — and search for patterns in each of the colors. Then compare the patterns. Is each pattern (for red and blue and green) the same? (a hint: try different “starting points” for the pattern of each color, and ask “what is the best way to compare?”) After you have discovered the musical patterns, read my explanations for... • the patterns of three chords: When you look at the lower Circles, you'll see patterns in the red notes (LOW high high), blue notes (LOW, high, high), and green notes (LOW high high). All three patterns are the same. Each is a chord pattern that is formed by the “every other note” spacing (LOW-high-high, 1-3-5) of a red chord, or blue chord, or green chord, where each LOW is the chord's 1-note, is called the root (or root note) of that Chord. All of the Red LOW's – they're special, with a white dot – are “The Home Notes” (the 1-Notes) in The Key of C Major — with key defined as "the main group of notes that form the harmonic foundation of a piece of music" — that has a “red chord” and “blue chord” and “green chord” as its harmonic foundation, that is formed by "the main group" of all white notes. / These chord patterns form the basis of mainstream music and its music theory. And the patterns are easier to learn when you SEE them in the red, blue, green. / In many situations (e.g. when playing along with videos) it's useful to know (as this diagram shows) that musicians call a Red-Chord a C-Chord or I-Chord, and a Blue-Chord is an F-Chord or IV-Chord, and a Green-Chord is a G-Chord or V-Chord. { by studying the diagram you can discover the easy translations – for chords and notes – between my colors and standard letters & numbers, then you can read my explanations. } the music-and-time benefits of specializing: My colorized keyboard is designed to be played in the Key of C Major. This makes it easier to quickly develop skill in this one key. You have a limited amount of time you're able (and willing) to invest in playing music, and this narrow specializing lets you do wide diversifying — because you can use your time to creatively do a wide range of diverse experimenting in this key, to explore it more widely & deeply — and you can develop your musical skills much more quickly because it's easier to play skillfully in one key, instead of many keys. But even though you're “playing in 1 key (C Major)” you can “hear in 12 keys (all of the major keys)” by telling your electronic keyboard to transpose so it automatically raises (or lowers) every note by the same amount. Of course, using your time well is important because (as Ben Franklin wisely advised) "do not squander time, for it's the stuff life is made of."
people hear two harmonies: When red notes (or blue notes, or green notes) are played simultaneously – to form a chord – this produces (because we hear the interactions between notes) simultaneous harmony; it will sound harmonious, with a pleasant sound. And when red notes are played sequentially – to make a melody – this produces (because we remember the notes) pleasant sequential harmony that sounds harmoniously pleasant. people enjoy two harmonies: The foundation of music theory — for all music we commonly hear, for classical, jazz, blues, rock, pop, country, folk,... — is the fact that people enjoy harmony (due to interactions between musical physics and human physiology & memory) when Chord-Notes are played simultaneously (in a harmonious chord) and/or sequentially (in a harmonious melody). We combine both harmonies — simultaneous harmony (made in chords) and sequential harmony (made with melodies) — to produce the satisfying “full music” of a chord progression. our music uses chord progressions: Most musicians think playing melodies during a Chord Progression – using the most common chords (the red & blue & green) plus others – is the best way to make music that is interesting (due to chord changes during the progression) and is enjoyable (due to hearing the two harmonies we enjoy), that combine simultaneous harmony (in chords) and sequential harmony (in melodies). { it's "the best way" in our culture } { five popular chord progressions } keyboard colorizing is designed for chord progressions: I teach (and play) with a colorized keyboard because it's very useful for improvising melodies during a chord progression that is "the best way to make music," that therefore is the goal of 1o-1m-2cp below. The first two ways to play — 1o (using only chord notes from 1 kind of chord) and 1m (using mainly chord notes from 1 kind of chord) — are less interesting than the red-blue-green of a chord progression in 2cp with 2 (or more) kinds of chords. / memory tips: You can use these logical connections — 1 for 1 chord, 2 for 2 chords (at least 2, usually more), and o for only, m for mainly, cp for chord progression — to remember “the notes you're using” in each of these ways to play.
In related ways to make music – with the ultimate goal of playing melodies during a chord progression in 2cp – you can... 1o – play melodies with only chord notes. First play melodies that are only-red (using only red notes, only the “LOW high high” notes of a red chord). After awhile, play only-blue melodies (using only blue notes), then only-green melodies (using only green notes). When you use only chord notes (i.e. triad notes) with 1o, everything you play will sound good. But while you're making melodies that are only-red (or only-blue or only-green), even if you're playing creatively — by moving rightward & leftward (upward & downward in pitch) with reversals of direction, sometimes skipping red notes, playing different rhythms — soon this will become boring. To make your music less boring, you can... 1m – play melodies with mainly chord notes, but also some non-chord notes, so you'll have more options for choosing notes that can make your melodies more interesting. Begin by playing melodies that are mainly-red with mainly red notes, but also some non-red notes. After awhile shift to playing melodies that are mainly-blue, and then mainly-green. But no matter how well you play 1o (with either red, or blue, or green) or 1m (with either red, or blue, or green), due to the “either-or” your music will be limited. It will be MUCH more interesting-and-enjoyable when each "or" becomes "and", when you do... 2cp – play melodies (during a chord progression) that alternate between times of only-red and only-blue and only-green. After awhile, play melodies that alternate between times of mainly-red and mainly-blue and mainly-green.
How? [[ iou – tonight, July 9, I'll finish writing a section about two strategies-for-beginning, by focusing on complex ways to play melodies using a single color (with 1o and 1m), or focusing on simple ways to play melodies while colors are changing (with 2cp). Both ways are valuable – they're very different, yet both are effective – and eventually they should be combined in cycles of Whole-Parts-Whole by playing The Whole (2cp) and also its Parts (1o & 1m). ]] How? Below you'll find strategies to improve your playing of harmonious melodies in 1o & 1m, and 2cp.
Strategies for Making Melodies and for Learning As described earlier, you will improve your musical skills by "learning practical melody-making strategies... in a process of learning-by-doing" that combines melody-making Strategies with Strategies-learning Strategies. This page describes many practical Strategies for Making Melodies, and you can learn these Strategies more effectively by using Strategies for Learning that in this musical context are Strategies for Learning the Melody-Making Strategies. In this page, learning music means playing better. But this often involves understanding better, by improving your cognitive-and-functional knowledge that is cognitive (to understand music) and is functional (to play music). Strategies for Reading ⊡ Maybe you'll want to read-and-use all of the strategies (for making melodies and learning) in a short time, with “can't put it down” excitement. More likely, you'll read for awhile, then play for awhile — to actualize the strategies so you can hear the melody-results, to help you integrate the strategies into your playing — and then read again, with stop-and-go reading. Or you'll want to shift your focus off music, onto another part of life. ⊡ All of the subsections – and especially those inside a box with light-gray background – are “optional reading” so feel free to browse thru the options and choose what you want to read-and-integrate now, or to delay until later. You don't have to learn it all now, and "sometimes instead of thinking about strategies it can be productive (and enjoyable) to just relax and have fun."
iou – Recently the sections below (thru using artistic mystery) have been revised in the Summary Page — mainly by rearranging, but also in other ways — and soon (July 12-13) they also will be revised in this Main Page. two general Melody-Making Strategies An important general Music-Making Strategy is using a chord progression because most musicians think "this is the best way to make music." While you're using this strategy, two general Melody-Making Strategies are to make melodies artistically (so they're interesting and enjoyable) and – as one way to pursue musical artistry – to match harmonies (with your melody-harmony typically being “a partial match” with each chord-harmony during a progression of chords). Below you'll find practical strategies for improving each of these strategy-skills. / a disclaimer: A partial matching-of-harmonies is the most common way to make melodies, but is not the only way. You also can use other approaches to improvising. Three strategies for learning (symbolized by ⊡) are to... ⊡ improve your 1o-and-1m and 2cp: The ultimate goal of melody-making strategies is using these three ways to play) to improve your improvising of harmonious melodies during a chord progression, 2cp. What is the best way to begin? I don't know. There are musical reasons to begin by focusing on 1o-and-1m, but also on 2cp, so you should do BOTH. Although I'll begin by describing strategies for 2cp (to improve your skills while “mixing the colors” during a chord progression), you also should do strategies for 1o-and-1m (to focus on improving your skills with each isolated color) that soon follow. A learning strategy for “doing both” is using cycles of Whole-Parts-Whole with the Whole (2cp) and its Parts (1o-1m). The two ways to eventually improve your artistic playing of 2cp are to... • focus on using a single color (by doing 1o and 1m) as described later, or play a chord progression -- to be continued tonight. ]] How? [[ iou – today, July 11, I'll finish writing a section about two strategies-for-beginning, by focusing on complex ways to play melodies using a single color (with 1o and 1m), or focusing on simple ways to play melodies while colors are changing (with 2cp). Both ways are valuable – they're very different, yet both are effective – and eventually they should be combined in cycles of Whole-Parts-Whole by playing The Whole 2cp) and also its Parts (1o & 1m). ]] improve your Harmony Matching What will you do? In a very important strategy for making melodies (these will be symbolized by ⊙), you... ⊙ make your melody match the harmony: During a chord progression (in 2cp) there is a frequent changing of the chord's harmony — it can be a red chord or blue chord or green chord (or another chord) — and to “match the harmony” you make your melody-color match the chord-color, by playing a “red melody” during a red chord so you're cooperating with the harmony, and playing a “blue melody” during a blue chord, and a “green melody” during a green chord. But usually instead of a total match (by playing only chord notes) your music will be more artistic if you aim for a partial match (by playing some non-chord notes) so you are producing a moderate amount of artistic mystery. Therefore the usual way to “artistically match the harmony” is to make melodies that are mainly-red, or mainly-blue, or mainly-green. How can you learn? Below are two strategies for learning (symbolized by ⊡) that can help you learn how to play more skillfully by learning how to use strategies for making melodies more effectively. You can... ⊡ begin with simplicity: When you're learning how to match the harmonies in a chord progression it will be easiest – and best, I think – if you begin with the simplicity of using only chord notes so you play melodies with only-red & only-blue & only-green. { Later you can play mainly-red & mainly-blue & mainly-green by also using non-chord notes in your melodies. } ⊡ play harmonious melodies in two ways: What? During a chord progression (in 2cp) you can “hear each chord” and also “hear the chord changes” in two ways, either while you're playing melodies (with different “colors”) or while you're hearing chords (of different “colors”), and of course while you're doing both. How? This is possible because people hear two kinds of harmony — sequential harmony (during melodies when we remember the sequence of notes) and simultaneous harmony (in chords when we hear the notes being played together) — so we hear two kinds of harmony changes. Therefore, during a chord progression you can make melodies while only you are playing melodies (it's convenient, is the simplest way to begin) or (in a fun way to continue because you're now hearing the “full music” of a chord progression, with a combining of both harmonies) while you're playing along with the chords being made by other musicians; usually the easiest way to do this is by using a video. ⊡ kinds of knowledge and ways to learn: I want to help you learn in ways that develop solid foundations of music understanding and music making, to improve your cognitive-and-functional knowledge of music with knowledge that is cognitive (to understand music) and is functional (to play music). You can learn “both kinds of knowledge” by your discoveries and my explanations. Although you can learn “each kind” by reading and playing, reading tends to be more useful for cognitive, and playing for functional, as in playing activities (△) that are inventing your own melodies or playing my melodies. Occasionally a paragraph will have a yellow background, to show that it's about a strategy for learning. And for this reason, later a large part of the page (about strategies) has a yellow background. ⊡ Two ways to learn – from your experience and my explanations – can be effective and fun, in different situations, to pursue different goals. Each provides benefits, so this page includes both, with reading my explanations (in a ⊙ or ⊡) or playing in a musical activity (△) when you are making your own melody, or are playing my example-melody so you can hear it, and sometimes – whenever you want – you “extend it beyond my ending” with your own improvisations. / describing and/or explaining: My “explanations” often are “descriptions” (as when describing a melody-making strategy or illustrating it with a melody example), or I combine these by describing and then explaining. Therefore, “my explanations” actually are “my descriptions and/or explanations.” Beginning early in the page and continuing below, first I'll encourage you to discover, before I describe and/or explain. You can... LEARN from your discoveries: In two △'s I'll describe two ways to play a chord progression (CP) in 2cp, by playing free and playing along. △ With free playing, do red-1o by playing only-red melodies that use only red notes; after awhile do blue-1o with only-blue melodies, then green-1o with only-green melodies. After you've played each 1o for awhile, to form a CP (to do 2cp) you can “alternate the colors” by playing a melody for a time of 16 beats; first play a red melody during 4 beats (at a comfortable tempo), then a blue melody for 4 beats, and a green melody during 4 beats, and return to a red melody in 4 beats. Then do it again, playing red-blue-green-red in a chord progression. / also: Play melodies during a different CP (that I also like) with red-blue-red-green. △ With playing along, do 2cp (a chord progression) in a way that sounds more like “full music” because you're combining two kinds of harmony (sequential and simultaneous) when you play along with a video. When you do this, here are some practical...
LEARN from my examples: △ You probably have been discovering melodies like “135_468_579_851_” where each "_" shows that the final note (5_ or 8_ or 9_ or 1_) lasts two beats instead of the one beat used for other notes, to produce a rhythmic structure of four 4-beat bars and a 16-beat phrase. Play this melody and listen. Even though each 3-note melody is simple (with one color, as in 1o) the overall result is musically complex, producing beautiful music because 2cp (with a “changing of chords” during the chord progression, cp) is inherently more complex than 1o (without any chord changes). Two other examples, of the many possible, are “135_648_9752158_” and “5318648675978531”. Do you see any melody-making strategies illustrated in these three melody-examples? I'm asking because my melodies are intended to be... examples for goal-directed education: My goal is to help you learn practical strategies for making melodies. My examples – those in this page, plus many others – are intended to be useful for teaching. i.e., Instead of trying to compose “hit songs” my objective is educational, to show you how melody-making strategies can be used to make artistic melodies that are interesting-and-enjoyable. Each melody is a goal-directed Aesop's Melody that (analogous to an Aesop's Fable) is designed to illustrate a strategy, ⊙ , that you can use to improvise your own melodies. For example, the first melody (135_468_579_851_) illustrates one way to...
use Melody-Making Strategies to improvise melodies that are mainly-red (instead of only-red) or mainly-blue or mainly-green. As explained earlier, during a chord progression I think it's best to "begin with the simplicity of using only chord notes so you're playing melodies that are only-red & only-blue & only-green" and then move onward to "playing mainly-red & mainly-blue & mainly-green by also using non-chord notes in your melodies." While you're moving onward to explore new musical territories, you'll discover some useful Strategies for Making Melodies. And in the many sub-sections below (about half of the page), I'll explain (and/or describe) the main Strategies for Making Melodies and some Strategies for Learning these Melody-Making Strategies. { Strategies and Strategies } △ While you're playing melodies that are mainly-red, experiment by trying new ideas (in a variety of ways) so you can listen and learn. / After you've been doing this for awhile, probably you already have been... ⊙ using three kinds of melodies: To make melodies that are mainly red, usually you mix brief times of chord-melodies (with only red notes) and brief times of scale-melodies (initially with three or more consecutive white notes, and later by also including black notes), plus occasional brief times of skip-melodies (they're “something else” you play, are “anything else” that isn't a chord-melody or scale-melody). my terms and our strategies: Although my terms — like melodies that are mainly red & mainly blue & mainly green, plus chord-melodies & scale-melodies & skip-melodies — are not used by other musicians to describe melodies, our strategies are the same when we improvise melodies. The melody-making strategies we use are accurately described with my terms, and with their terms.* In this way and others, although my “colorized keyboard” approach is innovative, the results – here it's using our strategies for making melodies – are traditional, are in the mainstream of music. / * In the common language of music, my chord-melody is called an arpeggio, and a scale-melody is just a scale. { AFAIK the strategy of skip-melodies is rarely recommended explicitly-and-consciously by other teachers, although I think it – along with other strategies – can be useful by stimulating explorations and it is used by other musicians. } ⊙ listen to our strategies actualized in melodies: Many videos teach melody-making strategies – the same ones I teach, so they're our strategies – and illustrate the strategies with example-melodies.* You can listen to their melodies for inspiration & motivation, and to learn from their teaching & playing. { * some sections link to tsi-videos that do teaching and strategy-illustrating. } You'll be developing skills with our strategies when you... △ Play mainly-red melodies, and freely experiment by trying new ideas in a variety of ways. / You also can use a structured progression of explorations — so you can focus on exploring possibilities with each “kind of melody” and improve your skills (and creativity) with each. To do this progression, first play chord-melodies (with only red notes) in a variety of creative ways; then play scale-melodies (with consecutive white notes) that feature red notes; then mix chord-melodies with scale-melodies; then play these two and add skip-melodies, so you're playing everything possible; or for a different experience, try restricting yourself to only chord-melodies and skip-melodies. ⊡ improve your skills with red, blue, green: You want to play skillfully during all parts of a chord progression, in your mainly-red melodies and also your mainly-blue melodies and mainly-green melodies.* How? One useful Strategy for Learning is using Whole-Parts-Whole so you can improve your Whole (in 2cp with a Chord Progression) by improving each of its Parts with red-1m plus blue-1m and green-1m before “putting it all back together” in your next Whole (2cp) with cycles of Whole-Parts-Whole. You can play play a 2cp-Whole in two ways — when only you are playing, or playing along with multi-chord videos — and also play each 1m-Part in two ways with only you playing, or using single-chord videos with rhythmic vamps (red & blue & green) for playing along and non-rhythmic drones for free playing. / * a 2cp can have red-blue-green and also minor chords. As usual, you can improve your skills with melody-making strategies by learning from your discoveries (above) and (below) my examples. During a red chord, some ways to use the concept of “three melody-types” are to... △ play chord-melodies: Earlier you saw three examples of chord-melodies, played in 16-beat phrases. Two new examples are 13553585 and 5315358_ , in 8-beat phrases. △ play scale-melodies: These include 567898765 and 345654321 and 345432101, and many others. { other examples } / When a chord has an extra note, it usually is included in chord-melodies; e.g. the 7th chord of G7 has the usual G,B,D plus F (the flatted-7th), and all four notes (G,B,D,F) can be used in its chord-melodies. { triads - triad chords & extended chords } △ combine chord-melodies and scale-melodies: Two simple examples are 1354321_ and 31358765. △ improvise extensions of my melodies: In 1354321_.... and 31358765.... each "...." invites you to extend the melody beyond the "...1_" or "...65" by improvising for 8 extra beats, or more. Find your own ways-to-continue with exploring, by doing experiments that produce new experiences. You will discover some of the many extension-melodies (....) that are possible, and you can creatively play many new melodies. { Of course, you also can invent – with improvising and/or composing – extensions for every other melody-example in the page. } △ ignore my range-limits: I've limited the range of my melody-examples to 10 notes (0123456789) but your continuations (with "...." improvisations) probably have included lower notes and higher notes. By playing even a few extra notes — e.g. (with translations of numbers & letters) using “FGA0123456789efg” aka “FGAB1234567cdefg” — your melodies can become much more enjoyably interesting. And of course you can use notes below “FGA” and above “efg”. ⊡ enjoy playful playing: Often, simplicity is sufficient. If you're matching harmonies during a chord progression, whatever you do probably will sound good, maybe very good. Even if you're just playing chord-melodies, as in earlier examples. And it will be even easier to “sound very good” if you fluently combine chord-melodies with scale-melodies. Sometimes instead of thinking about strategies it can be fun (and productive) to just have fun, to relax and playfully play in any ways you want. { regulating metacognition } △ also play skip-melodies: Two examples are 135875431.... and 135875423.... where the underlined notes form an 8-beat phrase, and "...." invites you to extend the melody. Or you can begin earlier. These two melodies differ only in their final two notes. In a fun game of exploration-and-discovery, you can try many other ways (that are not 31 or 23) to play these two notes. While you're doing this, you will think some combinations sound better than others. These note-combos can be used as starting points for inventing other 8-beat melody extensions; and they can become strategy-tools (⊙'s) that you use for making melodies. Take your time – don't try to play fast – so you can try many different combinations of notes (with many different intervals between notes) and listen to the different mini-melodies, to learn from your experiences. △ do creative experiments: Begin by playing 1354301_ and 1354201_ and 1354021_ (these all have the same beginning, 1354, but different variations of using neighbor-notes in the final 3 notes), plus 1356423_ . Of course, each melody can be extended (....) to make your own new melodies. / melodic analysis: The first example contains a brief chord-melody (135), scale-melody (543), and skip-melody (30), plus the (01). You can see the “overlap” that occurs whenever you shift from one melody-type to another, in 13543 (with 5 in both 135 & 543), 5430 (with 3 in 543 & 30), and 301 (with 0 in 30 & 01). You can see that often a “ -melody” is just a “melody fragment” that is very short. ⊡ use melody-making strategies effectively: How? An effective “strategy for using strategies” is different when you do free playing (without external rhythm) and playing along (with external rhythm). But during both ways to play, melody-making strategies – from earlier (including “three kinds of melodies” including skip-melodies) and later – can be heuristics (defined as ways of "helping to learn, guiding in discovery") that stimulate-and-guide your exploring of possibilities when you're wondering “what else can I do, to make my melodies more interesting and enjoyably artistic?” { two kinds of heuristics – improvising while thinking and not-thinking }
△ Play melodies during a chord progression, either by playing melodies (with different “colors”) or hearing chords (of different “colors”) while playing along with videos.
a reminder about a strategy for reading: This page describes MANY strategies and strategies. You can read the sections above & below – with a variety of topics – in any order. Look at titles, skim thru sections, make choices. { of course, you often will choose to not read, to instead play music or do other things in life. }
⊡ improve 1m's to improve 2cp, in cycles of Whole-Parts-Whole: What? This is a useful strategy for learning because most musicians think "the best way to make music" is to use a chord progression, and doing Whole-Parts-Whole will help you do this more skillfully. An effective way to pursue this goal — of improving your skills when improvising melodies during a chord progression in 2cp — is to alternate times of doing the Whole (in 2cp) and its Parts (in 1m's, by mixing chord-melodies & scale-melodies & skip-melodies). { What are the ways to play in 1m and 2cp? } How? You will improve your skill during 2cp – when you are playing short mainly-red melodies and short mainly-blue melodies and short mainly-green melodies – by improving your skills with each color, by fully focusing on that color during a red-1m (playing long mainly-red melodies) or blue-1m (playing long mainly-blue melodies) or green-1m (playing long mainly-green melodies) or a minor-1m (playing a mainly-minor melody during the minor chord of many common progressions) or (in a few progressions) another-1m for another kind of chord. Why? Focusing on each melody-color is useful because although the isolated chord-note patterns (with “every other white note”) are identical for all three colors, each overall pattern is slightly different due to the “visual context” provided by black notes, and some visual cues (used for choosing notes) are slightly different. / You can hear an important difference when you play a five-note major scale starting on 1 (it's 1-2-3-4-5) and then starting on 4, because to sound “the same” (i.e. to sound “melodically analogous”) you must play 4-5-6-7b-8 instead of 4-5-6-7-8, where 7b is called 7-flat. {[ iou - there will be a keyboard photo with colorizing-of-Bb's ]} Why? Will playing 1m be boring? Maybe. Earlier I say "no matter how well you play [1m]... your music will be limited; it will be MUCH more interesting-and-enjoyable... when you do 2cp" with the full music of chords plus melodies. Or maybe not. Even though each 1m (red, blue, green, or minor) has a pragmatic purpose – to pursue the goal of improving 2cp (it's the destination) – I also enjoy the journey with the simplicity of being able to fully focus on creatively improvising one kind of melody (red, blue, green, or minor) during the single chord of that 1m. You also can enjoy both kinds of musical experience, in the journey and the destination. How? People hear two harmonies, so you can do a red-1m (or blue-1m or green-1m) in two ways, by playing alone or by playing along with other musicians, either live (in a jam session) or recorded (with a backing track video or in other ways). What? After you have “taken it apart” so you can improve your skills with the separate 1m-Parts — with making melodies based on each of the main major chords (red, blue, green) and maybe also a minor chord — you can “put it back together” by combining the 1m-Parts into the 2cp-Whole of a chord progression, when you are making your melodies match the chords. / These actions (doing Parts-Whole) occur in the context of a continuing cycle (Whole-Parts-Whole-Parts-Whole-...) that will help you improve your musical skills. How? During each kind of 1m (red, blue, or green) you have increased the quality for that kind of melody (mainly red, or mainly blue, or mainly green) while you're playing long-melodies. When you move from 1m's back to 2cp, you'll want to maintain this higher quality in the shorter-melodies (mainly red, or mainly blue, or mainly green) that you now are playing during each chord (red, or blue, or green) in the chord progression of 2cp. / This strategy is analogous to practicing long tones with musical instruments, with brass (trombone, trumpet,...) or woodwinds (saxophone, flute,...) or strings (cello, violin,...) or voice. A player first increases the quality of their tone (by focusing on this goal while practicing long-tones) and then tries to maintain this higher quality (during the shorter-tones of regular playing). playing along with videos How? To improve your melody-making strategies with a learning strategy of Whole-Parts-Whole you can use videos for the Whole and each Part. • videos for the Whole: You can do whole-2cp in two ways, when only you are playing, and when you're playing with others. There are several ways to “play along” (including jam sessions) but here I'll describe the convenience of using videos that are backing tracks – with rhythm and harmony but no melody – so you're free to improvise any new melody you want, rather than an old melody or variations of it. For whole-2cp, use a multi-chord video and learn how to “internalize” the chord changes during chord progressions with chords that are only major {simple & blues} or are major-plus-minor {50's & 1564 & jazz} or in other progressions, at a tempo you choose. { progressions with a minor chord } • videos for each Part: You can do partial-2cp (it's a 1m) in two ways, with only you playing, and while playing with others. You can play with others by either playing along or playing free, by using two kinds of single-chord videos. You can do 1m by playing along, using a video with rhythm, in a rhythmic single-chord vamp (for a red chord or blue chord or green chord or minor chord) at different tempos. And you can do 1m by playing free,* using a video without rhythm, in a non-rhythmic single-chord drone (for a red chord or blue chord or green chord or minor chord) so you'll have more freedom to creatively explore melodic possibilities. { * Of course, playing free is impossible with 2cp because a “progression” always has rhythm, even if it's only to show the changing of chords. } Because you probably have been playing major-chord melodies far more often than minor-chord melodies, you may find it especially useful to practice partial-2cp's (1m's), so... ⊡ use videos for minor chords: These chords occur in the most common progressions for songs, using A Minor (in 50's & 1645) or D Minor (in jazz). You can hear them in videos for whole-2cp (for 50s - 1564 - jazz); and also for 2cp-parts (i.e. 1m's) in rhythmic vamps (for A Minor or D Minor) and non-rhythmic drones (for A Minor or D Minor). And some CP's supplement I,IV,V with other major chords. ⊡ use other kinds of videos: Musicians have made videos for many purposes, to... be backing tracks for playing along; teach-and-illustrate our strategies for making melodies & functional harmony for chord progressions; improve instrumental techniques, live performing, music arranging & production; review music equipment, examine cultural-historical aspects of music. { In the context of my pages, I think the videos with bold links will be most useful, so I'm emphasizing them. }
|
|||||||||
This part of the page – about strategies for learning – has a yellow background so you'll know “where you are” in the page, to help you make choices about reading.
|
|||||||||
iou – The sections will have a few minor revisions (maybe in late-July), although they're mostly-finished now. you can understand music theory: You shouldn't be worried that basic “theory” will be complex or difficult, because it isn't. It's just a way to describe musically-logical patterns by using a “language” that musicians understand, that we have found useful for thinking about music and communicating with each other, and for making music. How can you learn? The logical organization of Music Theory will help you understand music and play music. My clear-and-thorough explanations for the keys of C Major and A Minor will help you construct a solid foundation with deep understanding of these keys, and then you can “use logical analogy” – including The Circle of Fifths – to develop a deep knowledge of all keys. / * In case you're wondering, my unconventional colorizing (with red,blue,green) leads to conventional music theory and mainstream music playing. music theory offers many benefits: Knowing music theory isn't necessary, but it's useful. Yes, “without theory” you could play skillfully by just “playing creatively with the colors” of red and blue and green because these are the main chord-notes of mainstream music, and – even if you don't know theory – each color lets you recognize (instantly and intuitively) the chord-notes you can use to make harmonious melodies. But even though it isn't necessary, I encourage you to learn music theory. Why? Because "you can play music better when you know music better," when you develop a cognitive-and-functional knowledge of music theory that is cognitive (to understand music) and is functional (to play music). Playing a colorized keyboard "is an excellent way to improvise melodies" and is an effective way to learn music theory (partly due to its visual structure that is “simple yet significant”) and it offers many valuable benefits (for time-and-life and in other ways). unconventional colorizing ➞ conventional music: In case a traditionalist scoffs at the concept of “music by colors,” in the educational benefits of colorizing I explain why "although my approach (using a colorized keyboard) is innovative, the educational results are traditional, are conventional" so it will help keyboard-users "play music and learn theory that are in the mainstream of music." And a colorized keyboard — with a visual structure that is simple (with pitches increasing from left to right) yet significant (with important “musical meanings” for the patterns in white & black notes, and in red & blue & green notes) — is an effective way to learn the logical patterns of music theory because a learner can SEE the musical patterns, helping them help them understand music theory and play musical melodies. connecting chord-colors with letters and numbers: Music theory describes notes & chords by using letters and numbers. This diagram shows how one fact — that “each 1-Note is a C” because my colorizing is designed for The Key of C — lets us easily translate my colors (red-blue-green) into standard letters (for chord-notes CEG,FAC,GBD & chords C-F-G) and standard numbers (using ordinary cardinal numerals for scale-notes 1234567 that can be chord-notes 135,461,572 and using roman numerals for chords I-IV-V), and to reverse-translate letters & numbers into colors. By studying the diagram, you can see the logical ways that everything is connected. / The translating is easy because my colorizing uses the same logical connections – between letters & numbers, for notes and chords – that are used in standard music theory. Everything is the same, with or without colors. Nothing changes, except that using colors can make learning-and-playing easier because you can SEE the note-patterns for the three main chords. { contexts: When you're playing a colorized keyboard, it's useful to “think colors” for visual cues; and, as when you're using videos, you sometimes will want to connect colors with letters & numbers. When you're communicating with other musicians, it's best to read-listen-speak with letters & numbers, not colors. } { Music Theory commonly uses two sets of numbers: 1,3,5 for chord-notes, and (why?) I,IV,V (aka 1,4,5) for the three main chords. }
terms for timings – rhythm, beats & bars, tempo, and phrase: The basic unit of rhythm is a beat – you “tap your foot” with each beat – and a bar (aka measure) typically has 4 beats; but it's 3 beats-per-bar for a waltz. The “speed” of a song – the tempo of its beats – can be slow or (with a higher rate of beats-per-minute) faster. / A phrase is "a series of notes that sounds complete, even when played apart from the main song" or "the smallest musical unit that conveys a more or less complete musical thought." A phrase often lasts 16 beats (4 bars), but it can be shorter or longer. triad chords and extended chords triad chords (aka triads) have only three kinds of scale-notes – the 1 & 3 & 5 – with any inversion or combination. an extended chord is formed by adding one or more extra notes to a triad. The most common addition is a flatted 7th to form a 7th chord, but musicians (especially in jazz) also play other kinds of extended chords. pitches and intervals: The pitch of a note is “how low (or high) it sounds.” On a keyboard, pitches are lowest for notes on the left side, and the pitch steadily increases when moving rightward. / An interval is the difference in pitch between two notes. The smallest interval – a semitone – is the interval between any two adjacent notes. If the interval is two semitones, it's called a tone. [[ iou – probably this ending (in small green) will be moved to another page (or will be highly condensed), and here I'll just link to it. ---- In a major chord (like 1-3-5-8) the main intervals are a major third (aka major 3rd, M3) of 4 semitones {1 to 3}, and minor third (minor 3rd, m3) of 3 semitones {3 to 5}, and fourth (4th) of 5 semitones {5 to 8}; but three other intervals are a fifth (5th) of 7 semitones {1 to 5}, an octave of 12 semitones {1 to 8}, and sharped fifth (flatted sixth) of 8 semitones {3 to 8}. Other commonly used intervals are a second (it's 2 semitones, 1 tone), tritone (6 semitones, 3 tones), sixth (9 semitones), flatted 7th (10 semitones), and natural 7th (11 semitones) aka 7th. { The intervals are 4,3,5 semitones in a major chord, and 3,4,5 in a minor chord, with a reversal in the sequence of two intervals. }
My three-color system for harmonious improvising – invented by me in the late 1970's – is Copyright ©1998 by Craig Rusbult, all rights reserved.This page – Copyright © 2023-2024 by Craig Rusbult – ishttps://educationforproblemsolving.net/music/index.htm |