Improvising Music:  the Full Page

 

This page summarizes essential ideas from my original Details Page that is much longer, with more ideas & details.  And it's been further condensed (with about half the words) in a Summary Page that I recommend reading first — so you can get a “big picture” overview of the essential ideas,* plus the most important details — along with an Introduction that is a “why-page” describing the benefits of playing a colorized keyboard.  This Full Page & the Summary Page are “how-pages” that will help you learn how to improve your musical skills when you improvise melodies with a colorized keyboard.  But they also will be useful if you play another instrument, because the melody-making strategies are similar for all instruments.    /    * Or you can read this page first, and then the summary will be a review what you already have learned.

 


 

My Introduction begins by explaining what-and-why:   What?  "I want to help people... increase their enjoying of music by making their own music, especially by improvising harmonious melodies."   Why?  Because "music is wonderful, is fascinating and fun,... is one of the best things in life."  And because "most people get major benefits (mental, emotional, physical) when they listen to music, and also when they make music."

 

the benefits of playing a colorized keyboard:   An electronic keyboard is useful for playing melodies.  And colorizing adds many benefits (musical, educational, psychological, time-and-life) that include helping you play music (with instantly-intuitive recognizing of the chord notes you'll use for playing harmonious melodies) and learn music theory (with the musically-logical visual structure of the colors), and it's time-efficient (because you can avoid the time-costly difficulty of learning how to play with two hands, and you can specialize in one key to explore it deeply instead of learning twelve keys) so you'll have more time to also enjoy other things in life, in addition to music.

 

learn strategies by doing experiments:  An important part of making music is making melodies.  Your melodies (and thus your music) will improve when you learn practical melody-making strategies (that are used by most musicians, are based on principles of harmony) in a process of learning-by-doing when you do musical experiments (you try new musical ideas) to produce new musical experiences so you can listen and learn.  And when you read my explanations of strategies.   /   an option:  If you want immediate action, you can skip ahead to doing experiments.   /   { more about strategies for making melodies and strategies for learning }

 
 

harmonious chords and harmonious melodies:  People enjoy musical harmony.  On a colorized keyboard, “the red notes” are the notes of a chord, and when these notes are played simultaneously we hear a pleasant harmonious chord.  In a related kind of harmony, we hear a pleasant harmonious melody when the notes of a chord are played sequentially.  Both harmonies – in chords and melodiesare combined in the “full music” of a chord progression.

the most important chords:  Most songs (in pop, rock, jazz, classical,...) have a harmonic structure — you can “hear the structure” in the song's changing of harmonies during a chord progression — that is built on the foundation of three main chordsThe notes of these chords are highlighted (with red, blue, and green) on my colorized keyboard, to help you play melodies with the notes of a red chord, blue chord, and green chord. 

 

the benefits of music theory:  This page has minimal music theory,* only what will be immediately useful when you're using a colorized keyboard to play harmonious melodies.  But most musicians, including me, think other ideas-about-music will be eventually useful.

* For example, theory-concepts are "immediately useful" — to help you understand music and play musicabove (with harmony, chord, melody, chord progression) and below (when you "understand... the patterns of three chords") and later (for scales & other concepts).  And the final sections explain why I think you'll find that learning music theory is enjoyable and (due to its logical organization) is easier than you may think, and is practical (for helping you play music) with many benefits;  it's a “shared language” that people use to think about music and share our ideas, so it helps connect you with other musicians;  and why my unconventional colorizing (with red,blue,green) leads to conventional music theory and mainstream music playing so it's easy to translate between my colors and standard letters & numbers.

 

understand melody-making strategies:  You can play music better when you know music better, when you understand the melody-making strategies – based on principles of harmony – that you see on a colorized keyboard.  You can learn in two ways (   ), from your discoveries and my explanations.  To begin learning, first...

scales using black & discover patterns in the colors:  Study this colorized keyboard — but ignoring the upper Bars (until later when you'll see why they are musically useful), focusing only on its two rows of lower Circles — and search for patterns in each of the colors.  Then compare the patterns.  Is each pattern (for red and blue and green) the same?  (a hint: try different “starting points” for the pattern of each color, and ask “what is the best way to compare?”)   After you have discovered the musical patterns, read my explanations for...

the patterns of three chords:  When you look at the lower Circles, you'll see patterns in the red notes (LOW high high), blue notes (LOW, high, high), and green notes (LOW high high).  All three patterns are the same.  Each is a chord pattern that is formed by the “every other note” spacing (LOW-high-high, 1-3-5) of a red chord, or blue chord, or green chord, where each LOW is the chord's 1-note, is called the root (or root note) of that Chord.  All of the Red LOW's – they're special, with a white dot – are “The Home Notes” (the 1-Notes) in The Key of C Major — with key defined as "the main group of notes that form the harmonic foundation of a piece of music" — that has a “red chord” and “blue chord” and “green chord” as its harmonic foundation, that is formed by "the main group" of all white notes.   /   These chord patterns form the basis of mainstream music and its music theory.  And the patterns are easier to learn when you SEE them in the red, blue, green.   /   scales using black &In many situations (e.g. when playing along with videos) it's useful to know (as this diagram shows) that musicians call a Red-Chord a C-Chord or I-Chord, and a Blue-Chord is an F-Chord or IV-Chord, and a Green-Chord is a G-Chord or V-Chord.     { by studying the diagram you can discover the easy translations – for chords and notes – between my colors and standard letters & numbers, then you can read my explanations. }

 

the music-and-time benefits of specializing:  My colorized keyboard is designed to be played in the Key of C Major.  This makes it easier to quickly develop skill in this one key.  You have a limited amount of time you're able (and willing) to invest in playing music, and this narrow specializing lets you do wide diversifying — because you can use your time to creatively do a wide range of diverse experimenting in this key, to explore it more widely & deeply — and you can develop your musical skills much more quickly because it's easier to play skillfully in one key, instead of many keys.   But even though you're “playing in 1 key (C Major)” you can “hear in 12 keys (all of the major keys)” by telling your electronic keyboard to transpose so it automatically raises (or lowers) every note by the same amount.  Of course, using your time well is important because (as Ben Franklin wisely advised) "do not squander time, for it's the stuff life is made of."

 


 

people hear two harmonies:  When red notes (or blue notes, or green notes) are played simultaneously – to form a chord – this produces (because we hear the interactions between notes) simultaneous harmony;  it will sound harmonious, with a pleasant sound.  And when red notes are played sequentially – to make a melody – this produces (because we remember the notes) pleasant sequential harmony that sounds harmoniously pleasant.

people enjoy two harmonies:  The foundation of music theory — for all music we commonly hear, for classical, jazz, blues, rock, pop, country, folk,... — is the fact that people enjoy harmony (due to interactions between musical physics and human physiology & memory) when Chord-Notes are played simultaneously (in a harmonious chord) and/or sequentially (in a harmonious melody).  We combine both harmonies simultaneous harmony (made in chords) and sequential harmony (made with melodies) to produce the satisfying “full music” of a chord progression.

our music uses chord progressions:  Most musicians think playing melodies during a Chord Progression – using the most common chords (the red & blue & green) plus others – is the best way to make music that is interesting (due to chord changes during the progression) and is enjoyable (due to hearing the two harmonies we enjoy), that combine simultaneous harmony (in chords) and sequential harmony (in melodies).     { it's "the best way" in our culture }    { five popular chord progressions }

keyboard colorizing is designed for chord progressions:  I teach (and play) with a colorized keyboard because it's very useful for improvising melodies during a chord progression that is "the best way to make music," that therefore is the goal of 1o-1m-2cp below.  The first two ways to play — 1o (using only chord notes from 1 kind of chord) and 1m (using mainly chord notes from 1 kind of chord) — are less interesting than the red-blue-green of a chord progression in 2cp with 2 (or more) kinds of chords.   /   memory tips:  You can use these logical connections 1 for 1 chord,  2 for 2 chords (at least 2, usually more), and  o for only,  m for mainly,  cp for chord progression — to remember “the notes you're using” in each of these ways to play.

 

In related ways to make music – with the ultimate goal of playing melodies during a chord progression in 2cp – you can...

1o – play melodies with only chord notes.  First play melodies that are only-red (using only red notes, only the “LOW high high” notes of a red chord).  After awhile, play only-blue melodies (using only blue notes),  then only-green melodies (using only green notes).

When you use only chord notes (i.e. triad notes) with 1o, everything you play will sound good.  But while you're making melodies that are only-red (or only-blue or only-green), even if you're playing creatively — by moving rightward & leftward (upward & downward in pitch) with reversals of direction, sometimes skipping red notes, playing different rhythms — soon this will become boring.  To make your music less boring, you can...

1m – play melodies with mainly chord notes, but also some non-chord notes, so you'll have more options for choosing notes that can make your melodies more interesting.  Begin by playing melodies that are mainly-red with mainly red notes, but also some non-red notes.  After awhile shift to playing melodies that are mainly-blue, and then mainly-green.

But no matter how well you play 1o (with either red, or blue, or green) or 1m (with either red, or blue, or green), due to the “either-or” your music will be limited.  It will be MUCH more interesting-and-enjoyable when each "or" becomes "and", when you do...

2cp – play melodies (during a chord progression) that alternate between times of only-red and only-blue and only-green.  After awhile, play melodies that alternate between times of mainly-red and mainly-blue and mainly-green.

 

How?  [[ iou – tonight, July 9, I'll finish writing a section about two strategies-for-beginning, by focusing on complex ways to play melodies using a single color (with 1o and 1m), or focusing on simple ways to play melodies while colors are changing (with 2cp).  Both ways are valuable – they're very different, yet both are effective – and eventually they should be combined in cycles of Whole-Parts-Whole by playing The Whole (2cp) and also its Parts (1o & 1m). ]]

How?  Below you'll find strategies to improve your playing of harmonious melodies in 1o & 1m, and 2cp.

 


 

Strategies for Making Melodies and for Learning

As described earlier, you will improve your musical skills by "learning practical melody-making strategies... in a process of learning-by-doing" that combines melody-making Strategies with Strategies-learning Strategies.  This page describes many practical Strategies for Making Melodies, and you can learn these Strategies more effectively by using Strategies for Learning that in this musical context are Strategies for Learning the Melody-Making Strategies.

In this page, learning music means playing better.  But this often involves understanding better, by improving your cognitive-and-functional knowledge that is cognitive (to understand music) and is functional (to play music).

 

Strategies for Reading

Maybe you'll want to read-and-use all of the strategies (for making melodies and learning) in a short time, with “can't put it down” excitement.  More likely, you'll read for awhile, then play for awhile — to actualize the strategies so you can hear the melody-results, to help you integrate the strategies into your playing — and then read again, with stop-and-go reading.  Or you'll want to shift your focus off music, onto another part of life.

⊡ All of the subsections – and especially those inside a box with light-gray backgroundare “optional reading” so feel free to browse thru the options and choose what you want to read-and-integrate now, or to delay until later.  You don't have to learn it all now, and "sometimes instead of thinking about strategies it can be productive (and enjoyable) to just relax and have fun."

 

This page is written for individual learners.  It also will be useful for teachers who can decide what to teach and when, to adjust a student's pace of learning, to avoid overwhelming them with too many ideas & actions, too quickly.  Of course, if you are learning independently (without a teacher) you will be making your own decisions about what-and-when.

Although your learning will require time, I think it will be time-efficient.  This page contains MANY ideas, and a functional learning (so you can use the ideas for playing) will require slow stop-and-go reading when you stop to make your own melodies or play my example-melodies, so you can and integrate melody-making strategies into your playing.   /   These sections summarize many melody-making strategies from two large parts of the main page (in its  Parts 1A & 1B) plus a few strategies for learning (i.e. for effective process of learning) from Part 2Learning how to skillfully use the strategies — for making melodies and for learning — will take some time, but this learning will be time-efficient, will take less time than learning from other web-pages or (for most topics) from videos.


iou – Recently the sections below (thru using artistic mystery) have been revised in the Summary Page — mainly by rearranging, but also in other ways — and soon (July 12-13) they also will be revised in this Main Page.

 

two general Melody-Making Strategies

An important general Music-Making Strategy is using a chord progression because most musicians think "this is the best way to make music."  While you're using this strategy, two general Melody-Making Strategies are to make melodies artistically (so they're interesting and enjoyable) and – as one way to pursue musical artistry – to match harmonies (with your melody-harmony typically being “a partial match” with each chord-harmony during a progression of chords).  Below you'll find practical strategies for improving each of these strategy-skills.   /   a disclaimer:  A partial matching-of-harmonies is the most common way to make melodies, but is not the only way.  You also can use other approaches to improvising.

 

Three strategies for learning (symbolized by ) are to...

⊡ improve your 1o-and-1m and 2cpThe ultimate goal of melody-making strategies is using these three ways to play) to improve your improvising of harmonious melodies during a chord progression, 2cp.  What is the best way to begin?  I don't know.  There are musical reasons to begin by focusing on 1o-and-1m, but also on 2cp, so you should do BOTH.  Although I'll begin by describing strategies for 2cp (to improve your skills while “mixing the colors” during a chord progression), you also should do strategies for 1o-and-1m (to focus on improving your skills with each isolated color) that soon follow.  A learning strategy for “doing both” is using cycles of Whole-Parts-Whole with the Whole (2cp) and its Parts (1o-1m).

The two ways to eventually improve your artistic playing of 2cp are to...  focus on using a single color (by doing 1o and 1m) as described later, or   play a chord progression -- to be continued tonight. ]] How?  [[ iou – today, July 11, I'll finish writing a section about two strategies-for-beginning, by focusing on complex ways to play melodies using a single color (with 1o and 1m), or focusing on simple ways to play melodies while colors are changing (with 2cp).  Both ways are valuable – they're very different, yet both are effective – and eventually they should be combined in cycles of Whole-Parts-Whole by playing The Whole 2cp) and also its Parts (1o & 1m). ]]

 

improve your Harmony Matching

 

What will you do?  In a very important strategy for making melodies (these will be symbolized by ), you...

⊙ make your melody match the harmony:  During a chord progression (in 2cp) there is a frequent changing of the chord's harmony — it can be a red chord or blue chord or green chord (or another chord) — and to “match the harmony” you make your melody-color match the chord-color, by playing a “red melody” during a red chord so you're cooperating with the harmony, and playing a “blue melody” during a blue chord, and a “green melody” during a green chord.  But usually instead of a total match (by playing only chord notes) your music will be more artistic if you aim for a partial match (by playing some non-chord notes) so you are producing a moderate amount of artistic mystery.  Therefore the usual way to “artistically match the harmony” is to make melodies that are mainly-red, or mainly-blue, or mainly-green.

 

How can you learn?  Below are two strategies for learning (symbolized by ) that can help you learn how to play more skillfully by learning how to use strategies for making melodies more effectivelyYou can...

⊡ begin with simplicity:  When you're learning how to match the harmonies in a chord progression it will be easiest – and best, I think – if you begin with the simplicity of using only chord notes so you play melodies with only-red & only-blue & only-green.     { Later you can play mainly-red & mainly-blue & mainly-green by also using non-chord notes in your melodies. }

⊡ play harmonious melodies in two ways:  What?  During a chord progression (in 2cp) you can “hear each chord” and also “hear the chord changes” in two ways, either while you're playing melodies (with different “colors”) or while you're hearing chords (of different “colors”), and of course while you're doing both.   How?  This is possible because people hear two kinds of harmony sequential harmony (during melodies when we remember the sequence of notes) and simultaneous harmony (in chords when we hear the notes being played together) — so we hear two kinds of harmony changes.  Therefore, during a chord progression you can make melodies while only you are playing melodies (it's convenient, is the simplest way to begin) or (in a fun way to continue because you're now hearing the “full music” of a chord progression, with a combining of both harmonies) while you're playing along with the chords being made by other musicians;  usually the easiest way to do this is by using a video.

 

⊡ kinds of knowledge and ways to learn:  I want to help you learn in ways that develop solid foundations of music understanding and music making, to improve your cognitive-and-functional knowledge of music with knowledge that is cognitive (to understand music) and is functional (to play music).  You can learn “both kinds of knowledge” by your discoveries and my explanations.  Although you can learn “each kind” by reading and playing, reading tends to be more useful for cognitive, and playing for functional, as in playing activities () that are inventing your own melodies or playing my melodies.

   Occasionally a paragraph will have a yellow background, to show that it's about a strategy for learning.  And for this reason, later a large part of the page (about strategies) has a yellow background.

 

Two ways to learn – from your experience and my explanations – can be effective and fun, in different situations, to pursue different goals.  Each provides benefits, so this page includes both, with reading my explanations (in a or ) or playing in a musical activity () when you are making your own melody, or are playing my example-melody so you can hear it, and sometimes – whenever you want – you “extend it beyond my ending” with your own improvisations.    /    describing and/or explaining:  My “explanations” often are “descriptions” (as when describing a melody-making strategy or illustrating it with a melody example), or I combine these by describing and then explaining.  Therefore, “my explanations” actually are “my descriptions and/or explanations.

 

Beginning early in the page and continuing below, first I'll encourage you to discover, before I describe and/or explain.  You can...

 
 

LEARN from your discoveries

In two 's I'll describe two ways to play a chord progression (CP) in 2cp, by playing free and playing along.

With free playing, do red-1o by playing only-red melodies that use only red notes;  after awhile do blue-1o with only-blue melodies,  then green-1o with only-green melodies.   After you've played each 1o for awhile, to form a CP (to do 2cp) you can “alternate the colors” by playing a melody for a time of 16 beats;  first play a red melody during 4 beats (at a comfortable tempo), then a blue melody for 4 beats, and a green melody during 4 beats, and return to a red melody in 4 beats.  Then do it again, playing red-blue-green-red in a chord progression.   /   also:  Play melodies during a different CP (that I also like) with red-blue-red-green.

 

With playing along, do 2cp (a chord progression) in a way that sounds more like “full music” because you're combining two kinds of harmony (sequential and simultaneous) when you play along with a video.  When you do this, here are some practical...

strategies for using videos:

To begin, during a video (from Lily or Garret or AppliedTheory) just watch the screen and listen to the sounds.  While doing this, you are learning to hear the progression-of-chords when the harmony changes from a red chord to blue chord to green chord to red chord, that (after you translate so you understand the video screen) is, after translating between colors & letters, from C to F to G to C.  After awhile – when you “know the chord progression” – close your eyes and say each chord, then open your eyes to check your responses.  Then watch your keyboard-colors instead of the screen, and play harmonious color-melodies (red, blue, green, red) that match the changing chord-color (by playing a red melody during a red chord, a blue melody with a blue chord, a green melody with a green chord) so there is musical cooperation between the two harmonies, in your melodies and the video's chords.   /   a summary:  While you're learning, a useful two-stage strategy is to...  first just watch-and-listen but don't play,  then (after you know the chord changes) just listen-and-play but don't watch.

The skill of “knowing the chord progression” — so you can match your melody-harmony with each chord-harmonycombines knowing what each chord is (to learn this it's useful to watch a video that shows each chord on-screen while it's playing) plus (with memory & aware experience) improving your ability to “hear the chord changes” and “internalize the harmonies” in your musical memory.   /   During in-person coaching, sometimes a person learns quickly, and if they do a mis-matching (e.g. by continuing to play a red melody after the harmony changes to a blue chord) they will recognize this and shift into a blue melody.  But for another person, I may think it will be helpful to temporarily provide verbal cues;  I begin to softly say the color slightly before the start of each new chord, and will “distinctly say it” when the chord does change;  i.e. I'll say “rr-red” or “bll-lue” or “grr-reen” with "-" at the instant of a chord change.

 

two things you can change:  To make a video longer, right-click it and then click "Loop".  To adjust the tempo (within a wide speed-range from .25 thru 1.00 to 2.00), click the “gear” icon;  a slowdown is especially useful when you begin learning how to play along with a chord progression that's new and unfamiliar.

choose your videos:  I'm using a simple CP (C-F-G-C) for teaching, but musicians use other chord progressions (blues, 50's, 1564, jazz) more often, because these CP's are more interesting.   /   And different kinds of videos – with multiple chords, or a single chord – are useful for a learning strategy of whole-parts-whole.

translating colors into letters and numbers:  This is useful because videos use letters and/or numbers, not colors.  How?  The process is logical and is easy to do;  for any chord, just replace the color (red, blue, or green) with the corresponding letter (C, F, or G) or Roman numeral (I, IV, or V);  e.g. a chord progression of red-blue-green-red (it's C-F-G-C) is I-IV-V-I in C, is I-IV-V-I in any key.   /   Below, for melodies made from notes in the Scale of C Major you replace the note-number (0,1,2,3,4,5,6,7,8,9) with the note-letter (B,C,D,E,F,G,A,B,C,D).

 

 

LEARN from my examples:

scales using black & You probably have been discovering melodies like “135_468_579_851_” where each "_" shows that the final note (5_ or 8_ or 9_ or 1_) lasts two beats instead of the one beat used for other notes, to produce a rhythmic structure of four 4-beat bars and a 16-beat phrase.  Play this melody and listen.  Even though each 3-note melody is simple (with one color, as in 1o) the overall result is musically complex, producing beautiful music because 2cp (with a “changing of chords” during the chord progression, cp) is inherently more complex than 1o (without any chord changes).  Two other examples, of the many possible, are “135_648_9752158_” and “5318648675978531”.  Do you see any melody-making strategies illustrated in these three melody-examples?  I'm asking because my melodies are intended to be...

examples for goal-directed education:  My goal is to help you learn practical strategies for making melodies.  My examples – those in this page, plus many others – are intended to be useful for teaching.  i.e., Instead of trying to compose “hit songs” my objective is educational, to show you how melody-making strategies can be used to make artistic melodies that are interesting-and-enjoyable.  Each melody is a goal-directed Aesop's Melody that (analogous to an Aesop's Fable) is designed to illustrate a strategy, ⊙ , that you can use to improvise your own melodies.  For example, the first melody (135_468_579_851_) illustrates one way to...

⊙ use repetitions with variations:  The first three mini-melodies (135_,468_,579_) are “the same melody” repeated, just beginning on different notes.  But the different starting points prevent it from being boring, like “135_135_135_” would be.  Or instead of changing the note-pitches the melodic variation could change the note-timings with a modified rhythm, as in 1355468_5799851_ .  This general strategy — by repeating a melody (usually with variations, but sometimes with no change) — is common in all types of music.  You also can...

⊙ design melodies for chord-changes:  The other examples show two strategies for making a transition from “the old chord” to “the new chord” during chord-changes in the chord progression.  Notice how the strategies differ — in 135_648_9752158_ and 5318648675978531 — yet each “works well” to produce artistic melodies.  What are the strategies?  If you want, try to discover them and then read my explanation.  Or you can just enjoy playing-and-hearing the melodies.

 

Two related Melody-Making Strategies are to make melodies artistically and (as one way to pursue musical artistry) to match melody-harmonies with chord-harmonies.  Both give you reasons to...

⊙ use “artistic mystery” in your melodies:  Usually, music that is artistic – is interesting and enjoyable – is semi-predictable, with some surprises.  Why?  Because when people hear music, we intuitively follow the flow of what has been happening, and “predict” what will happen.  If there is too much sameness, we become bored.  But we get frustrated if the music is too difficult to predict.  We tend to enjoy an in-between mix, with frequent confirmation of expectations along with some surprises, in a blend that is interesting rather than boring or frustrating.   /   How?  One common strategy is to include some non-chord notes in a melody, so there is a partial (not total) matching of harmonies.  This is artistically useful in two ways.  First, it gives you additional notes to choose from, to make interesting melodies with more variety.  Second, instead of a totally-consonant melody with only-red (or only-blue or only-green) during a red chord, the melody will be mainly-red so it's mainly consonant but with some dissonant tension.  Both of these results – more variety and some dissonance – help you produce moderate mystery, with some surprising unpredictability & harmonic tension, but not too much.    { creating artistic mystery by producing-and-resolving tension }


 

use Melody-Making Strategies

to improvise melodies that are

mainly-red (instead of only-red)

or mainly-blue or mainly-green.

 

As explained earlier, during a chord progression I think it's best to "begin with the simplicity of using only chord notes so you're playing melodies that are only-red & only-blue & only-green" and then move onward to "playing mainly-red & mainly-blue & mainly-green by also using non-chord notes in your melodies."

While you're moving onward to explore new musical territories, you'll discover some useful Strategies for Making Melodies.  And in the many sub-sections below (about half of the page), I'll explain (and/or describe) the main Strategies for Making Melodies and some Strategies for Learning these Melody-Making Strategies.     { Strategies and Strategies }

 

While you're playing melodies that are mainly-red, experiment by trying new ideas (in a variety of ways) so you can listen and learn.   /   After you've been doing this for awhile, probably you already have been...

⊙ using three kinds of melodies:  To make melodies that are mainly red, usually you mix brief times of chord-melodies (with only red notes) and brief times of scale-melodies (initially with three or more consecutive white notes, and later by also including black notes), plus occasional brief times of skip-melodies (they're “something else” you play, are “anything else” that isn't a chord-melody or scale-melody).

 

my terms and our strategies:  Although my terms — like melodies that are mainly red & mainly blue & mainly green, plus chord-melodies & scale-melodies & skip-melodies — are not used by other musicians to describe melodies, our strategies are the same when we improvise melodies.  The melody-making strategies we use are accurately described with my terms, and with their terms.*  In this way and others, although my “colorized keyboard” approach is innovative, the results – here it's using our strategies for making melodies – are traditional, are in the mainstream of music.    /   * In the common language of music, my chord-melody is called an arpeggio, and a scale-melody is just a scale.     { AFAIK the strategy of skip-melodies is rarely recommended explicitly-and-consciously by other teachers, although I think it – along with other strategies – can be useful by stimulating explorations and it is used by other musicians. }

⊙ listen to our strategies actualized in melodies:  Many videos teach melody-making strategies – the same ones I teach, so they're our strategiesand illustrate the strategies with example-melodies.*  You can listen to their melodies for inspiration & motivation, and to learn from their teaching & playing.     { * some sections link to tsi-videos that do teaching and strategy-illustrating. }

 

You'll be developing skills with our strategies when you...

Play mainly-red melodies, and freely experiment by trying new ideas in a variety of ways.   /   You also can use a structured progression of explorations — so you can focus on exploring possibilities with each “kind of melody” and improve your skills (and creativity) with each.  To do this progression, first play chord-melodies (with only red notes) in a variety of creative ways;   then play scale-melodies (with consecutive white notes) that feature red notes;   then mix chord-melodies with scale-melodies;   then play these two and add skip-melodies, so you're playing everything possible;   or for a different experience, try restricting yourself to only chord-melodies and skip-melodies.

 

⊡ improve your skills with red, blue, green:  You want to play skillfully during all parts of a chord progression, in your mainly-red melodies and also your mainly-blue melodies and mainly-green melodies.*  How?  One useful Strategy for Learning is using Whole-Parts-Whole so you can improve your Whole (in 2cp with a Chord Progression) by improving each of its Parts with red-1m plus blue-1m and green-1m before “putting it all back together” in your next Whole (2cp) with cycles of Whole-Parts-Whole.  You can play play a 2cp-Whole in two ways — when only you are playing, or playing along with multi-chord videos — and also play each 1m-Part in two ways with only you playing, or using single-chord videos with rhythmic vamps (red & blue & green) for playing along and non-rhythmic drones for free playing.   /   * a 2cp can have red-blue-green and also minor chords. 

 

As usual, you can improve your skills with melody-making strategies by learning from your discoveries (above) and (below) my examples.  During a red chord, some ways to use the concept of “three melody-types” are to...

 

scales using black &△ play chord-melodies:  Earlier you saw three examples of chord-melodies, played in 16-beat phrases.  Two new examples are 13553585 and 5315358_ , in 8-beat phrases.

△ play scale-melodies:  These include 567898765 and 345654321 and 345432101, and many others.    { other examples }   /   When a chord has an extra note, it usually is included in chord-melodies;  e.g. the 7th chord of G7 has the usual G,B,D plus F (the flatted-7th), and all four notes (G,B,D,F) can be used in its chord-melodies.     { triads - triad chords & extended chords }

△ combine chord-melodies and scale-melodies:  Two simple examples are 1354321_ and 31358765.

△ improvise extensions of my melodies:  In 1354321_.... and 31358765.... each "...." invites you to extend the melody beyond the "...1_" or "...65" by improvising for 8 extra beats, or more.  Find your own ways-to-continue with exploring, by doing experiments that produce new experiences.  You will discover some of the many extension-melodies (....) that are possible, and you can creatively play many new melodies.     { Of course, you also can invent – with improvising and/or composing – extensions for every other melody-example in the page. }

△ ignore my range-limits:  I've limited the range of my melody-examples to 10 notes (0123456789) but your continuations (with "...." improvisations) probably have included lower notes and higher notes.  By playing even a few extra notes — e.g. (with translations of numbers & letters) using “FGA0123456789efg” aka “FGAB1234567cdefg” — your melodies can become much more enjoyably interesting.  And of course you can use notes below “FGA” and above “efg”.

 

⊡ enjoy playful playing:  Often, simplicity is sufficient.  If you're matching harmonies during a chord progression, whatever you do probably will sound good, maybe very good.  Even if you're just playing chord-melodies, as in earlier examples.  And it will be even easier to “sound very good” if you fluently combine chord-melodies with scale-melodies.  Sometimes instead of thinking about strategies it can be fun (and productive) to just have fun, to relax and playfully play in any ways you want.     { regulating metacognition }

 

△ also play skip-melodies:  Two examples are 135875431.... and 135875423.... where the underlined notes form an 8-beat phrase, and "...." invites you to extend the melody.  Or you can begin earlier.  These two melodies differ only in their final two notes.  In a fun game of exploration-and-discovery, you can try many other ways (that are not 31 or 23) to play these two notes.  While you're doing this, you will think some combinations sound better than others.  These note-combos can be used as starting points for inventing other 8-beat melody extensions;  and they can become strategy-tools ('s) that you use for making melodies.  Take your time – don't try to play fast – so you can try many different combinations of notes (with many different intervals between notes) and listen to the different mini-melodies, to learn from your experiences.

△ do creative experiments:  Begin by playing 1354301_ and 1354201_ and 1354021_ (these all have the same beginning, 1354, but different variations of using neighbor-notes in the final 3 notes), plus 1356423_ .  Of course, each melody can be extended (....) to make your own new melodies.   /   melodic analysis:  The first example contains a brief chord-melody (135), scale-melody (543), and skip-melody (30), plus the (01).  You can see the “overlap” that occurs whenever you shift from one melody-type to another, in 13543 (with 5 in both 135 & 543), 5430 (with 3 in 543 & 30), and 301 (with 0 in 30 & 01).  You can see that often a     -melody” is just a “melody fragment” that is very short.

 

⊡ use melody-making strategies effectively:  How?  An effective “strategy for using strategies” is different when you do free playing (without external rhythm) and playing along (with external rhythm).  But during both ways to play, melody-making strategies – from earlier (including “three kinds of melodies” including skip-melodies) and later – can be heuristics (defined as ways of "helping to learn, guiding in discovery") that stimulate-and-guide your exploring of possibilities when you're wondering “what else can I do, to make my melodies more interesting and enjoyably artistic?”     { two kinds of heuristics improvising while thinking and not-thinking }

 

Above, the melody examples illustrate practical melody-making strategies when you...

⊙ use target-notes:  During a melody, often some notes — usually they're chord notes, including the home-note of 1 — are “musically highlighted” by using them as target notes, and in other ways.  For example, you can...

⊙ end (or begin) on a target-note:  In two common melody-making strategies, a target note can end a phrase or begin a phrase.  Above in the “teaching examples” I've designed & chosen, most phrases end with a chord note (1,8 or 3 or 5) that is a target note.  Soon you'll see how a common strategy – that uses target notes to begin phrases – can help you produce a smooth flow-of-melody during a chord progression.

⊙ use passing notes:  While playing a scale-melody (commonly called a scale), passing notes (aka passing tones) are used to move between chord notes that are target notes;  e.g. in 54321 the passing notes are 4 and 2.

⊙ use a neighbor note:  A common strategy is to approach a target note from either one-note-below or one-note-above.  Each of these is a “near neighbor” of the target note, is a neighbor note.  For example, you can approach 1 from its lower neighbor-note (...01) or its upper neighbor-note (...21);  or use both (...021 or ...201) to form an enclosure that can also include 1 (...01201 or ...02101).  Usually a target note is approached from one semitone below (as in ...01) or two semitones above (as in ...21) but not always, as with (...45) or (...43).   And another red-chord note (not 1) can be a target note, as in my examples with ...65 and ...23.   And during a chord progression the target note could be any note in a red chord (1,3,5,8) or blue chord (1,4,6,8) or green chord (0,2,5,7,9).

 

⊙ play simple “bassline” chord-melodies:  A band's bass player often plays basslines (aka bass lines) that are simple, that just clarify the chord by emphasizing chord-notes, especially the 1st (root) but also the 5th.  Often but not always, because a bassline also can include other chord notes (the 3rd, or 7th in a 7th chord), or scale-melodies as in a walking bassline.  A soloist also can play a simple “bassline” chord-melody, at least for a short time.     {more}

⊙ serve a useful musical function:  In a musical group, musicians serve different functions.  This is why a rock band often has three guitarists – playing lead guitar, rhythm guitar, and bass – with each serving a different function.  Sometimes it's useful to shift your role, e.g. deciding to add artistic value by “playing melodies” for awhile, and then “providing support” (with a bassline or in other ways) for awhile.  How to decide?  Ask others “what do you think about roles?”  Be aware of the overall situation (for you & fellow musicians) in the music all of you have been doing, are doing, and might be doing soon.  Try to play with good taste & rhythmic precision, aim for cooperative creativity-with-quality, and enjoy whatever happens.     {more}

⊙ use chord-harmony(s) plus melody-harmony(s):  During a song, usually some musicians are playing chords, and others are playing melodies.*

a two-hand keyboarder typically does both, playing chords (left hand) and melodies (right hand)

simultaneous harmony plus sequential harmony – simplicity and complexity when combining harmonies: 

During a song, usually some musicians play chords, and others play melodies.*  The total harmony continually changes because both – chords & melodies – are changing. 

simplicity of a single chord, versus complexity when harmony is formed by many independent musicians each improvising, when overall-average there are harmonies, but they keep changing from one instant to the next -- sometimes all are playing chord-notes, but sometimes some are playing non-chord passing notes -- When a group of musicians plays together, while all are sequentially playing mainly red (or mainly blue or mainly green) their individual melody-notes will simultaneously combine to produce the "sound" of a red-chord (or blue-chord or green-chord).  Often both kinds of chords are happening at the same time, with simultaneous playing of chord notes by some instruments (e.g. keyboard, guitar) and sequential playing of chord-notes by other instruments (keyboard, guitar, bass guitar, trumpet, saxophone,...).  And in a typical keyboard style, the musician does both, by playing left-hand chords and right-hand melodies.  Or a guitar player can alternate between playing chords and playing melodies.    [[ iou – soon I'll add more to this, during mid-July. ]]

 

 

Play melodies during a chord progression, either by playing melodies (with different “colors”) or hearing chords (of different “colors”) while playing along with videos.

Use an opportunity for discovery:  if you want, re-examine two earlier examples – but now with more knowledge than you had earlier – and again try to discover the strategy(s).  Then read my explanation for how to...

⊙ use neighbor-notes for chord changes:  Earlier, two examples illustrate strategies for producing a smoother melodic flow between chords when changing from “the old chord” (at end of one bar) to “the new chord” (at start of next bar) during a chord progression.  Both examples use neighbor notes for the old-to-new transition, and the target-note is a chord note in the new chord.  For each chord change in 135_648_9752158_ the neighbor-to-target transition continues the previous directional flow, either upward in pitch (135_6 and 48_9) or downward in pitch (97521).  But in 5318648675978531 each neighbor-to-target transition reverses the previous flow (in 186 and 867 and 978), consistent with the quick up-and-down zigzag “shape” in the middle part of this melody.   /   I won't say much about melodic contour (aka melodic shape) here, will just invite you to examine both melodies and discover the up/down shapes within each.  Then look at my analyses for the first melody (overall it's up-down-up) and second melody (it's down-zigzag-down).   /   If you've also been experimenting with playing chords (in addition to playing melodies) you probably have discovered the value of chord inversions — like playing red-blue-green-red chords as 135-146-257-358 instead of 135-468-579-8 10 12 — to make smoother transitions between chords, with a nice directional flow in the top notes.

⊙ design melodies with unifying flow:  A worthy artistic goal is making melodies that flow smoothly through the chord changes of a progression.  This produces a unified melody that maintains melodic integrity when its red melody is followed by the blue melody and green melody and red melody.  The unifying could be due to “melodic flow” as in the two chord-change examples above.  Or due to a theme-with-variations, as in my first example-melody.

 
a reminder about a strategy for reading:  This page describes MANY strategies and strategies.  You can read the sections above & below – with a variety of topics – in any order.  Look at titles, skim thru sections, make choices.     { of course, you often will choose to not read, to instead play music or do other things in life. }

 
 

⊙ play some black notes:  To make melodies with a minor sound or with a “blues sound” – when playing blues, and sometimes rock or jazz – musicians typically use some “blues notes” that are black notes, especially the flatted notes of 3b (3-flat, below a chord's 3-note, it's in the Scale of C Minor) and 5b (below its 5-note) plus 7b (it's in Scale of C Minor, and in the 7th chords often used for a blues progression).     { videos with chord progressions of 12-Bar Blues }

⊙ use blues notes and/or blues scales:  Many musicians play a “bluesy sound” by using blues scales (minor, major, hybrid) that include blues notes and are closely related to pentatonic scales.   /   One use of musical imagery is “thinking ___” and filling the blank with classical, or blues, jazz, rock, or popular.  Sometimes I find it useful to “think classical” while playing white passing notes, and “think blues” while also mixing in black notes.  But there is a “thinking classical” feel in some melodies with black notes, as in a video by Chris Houston.     { more about using blues notes & blues scales } 

 

⊙ play different kinds of scales:  A scale-melody (with consecutive notes) can use only white notes, or use all notes – both white and black – as in 3-4-5b-5 and 3-3b-2-1 or 1-2-3b-3-5-5b-4-3.   /   Somewhat confusingly, scale is a term with two common meanings:  a scale is a group of scale-notes (e.g. 1,2,3,4,5,6,7) that can be played in any way;  and a scale (aka scale-melody in this page) is playing a consecutive sequence of scale-notes, spanning a range that's an octave, or more, or less.   /   In standard music theory, musicians begin with the foundation of a diatonic scale that in C Major is a group that is only the 7 white notes (C,D,E,F,G,A,B) and in this context a black note is a non-scale note.   Or we can make music with a chromatic scale;  it's another group and it includes all 12 notes, both white and black, between 1 and 7.     { There are many kinds of scales:  diatonic (major & minors), chromatic, pentatonics and blues, plus modes. }

 
 

⊙ produce tension-and-resolution:  People tend to enjoy artistic mystery in music that "is semi-predictable with some surprises... but not too much... in a blend that is interesting rather than boring or frustrating."  To make this kind of music, "a common strategy is to include some non-chord notes in a melody."  These notes "convert a melody from being totally-consonant only red {or only blue or only green} into mainly-red that is mostly consonant but with some dissonant tension," and adding black notes (that are non-scale notes) increases the dissonance.  Typically a listener won't consciously interpret this music as being dissonant with tension, but they will subconsciously sense it with their musical intuitions.  Many melody-making strategies — including all that add variety by using non-chord notes with scale-melodies & skip-melodies, especially when also using black notes — produce some dissonant tension.  Usually this is pleasant for a listener IF the dissonance isn't too harsh and it doesn't continue for too long.

 

an example of producing tension:  During a red chord, for awhile there is dissonant tension in 135864201.... before it resolves to 1.  I like this melody.  One reason is because instead of being just mainly-red (with a long skip-melody) it “sneaks in” a short chord progression of 13586420,1 with “red-red-blue-green,red” chord-melodies, all played during a red chord.  Due to this, there is a time (4 beats) of harmony mis-matching with a blue melody and green melody during a red chord.  My recognition of this motivated me to...

⊡ do experiments with harmonic tension:  After playing this melody by itself on a keyboard, I “checked it for dissonance” by playing it along with this video that's a red-chord vamp.  I thought the melody still sounded good.  Then I began experimenting with different kinds of mismatches — by playing each non-chord note (0,2,4,6,7,9) with different lengths of time & rhythms — and confirmed some principles I already knew, had learned from personal experience and from other musicians in their videos & web-pages.  One principle is that when playing blue notes during a red chord, 4 produces more dissonance than 6.  It happens because 4 is one semitone higher than 3 (a chord note), and when you play both together you can hear the dissonance.  This is the motivation for a common feeling in jazz, that 4 is an “avoid note” or (more accurately, according to expert musicians) it's a “use-with-caution note” because although it does produce dissonance, this can be acceptable (even enjoyable) when it's done well, with artistic taste in some musical contexts.  But we can hear some dissonant “harmonic tensionduring the playing of any non-chord note, and then the satisfaction of a consonant “harmonic resolutionwhen it's followed by a chord note, especially a nearby chord note.

 

 

⊙ use other melody-making strategies:  In this page my overall strategy for improvising is to use a chord progression by matching harmonies and playing artistic melodies.  Why?  Because this is the most common way to make melodies, it's my favorite way to play, and my keyboard colorizing is designed for it.  But it isn't the only way.  For example, many useful melody-making strategies are in a reddit thread, Tips for Writing a Melody. [[ iou – in mid-July I'll describe a few key ideas from this thread, and maybe will find other sources-of-ideas.]]   Also, musicians tend to play different musical melodies with different musical instruments, and we can use the differences.   We also can use different music-making strategies that have a broader scope than melody-making strategies.

A common strategy is to...

 

△⊙ play old melodies by ear:  Just play old (familiar, pre-composed) melodies that you already know, can remember.  This is fun, and it will help you improve the valuable skill of converting musical ideas into musical sounds.  While you're doing this you'll make mistakes, but your experiences will help you improve your skills.   /   If you're curious, later (iou) I'll describe some details about the process that converts your imagining of note-intervals into your playing of note-intervals and (with experience) you improve your ability to convert musical ideas into musical sounds.  But it's much more important just to do it (in your playing) than to understand it (in your thinking).

⊙ modify an old melody to make new melodies:  When you're playing a song with a familiar melody, you can alternate times when you...  A) play the old melody as-is;   B) modify it to form semi-new melodies that are slightly different (with some unfamiliar musical mystery) but not totally different, so your melodies can be recognized as variations of the old melody;   C) play a completely new melody that uses the same chord progression as the old melody.  In jazz, often the musicians will move from A thru B to C, then sometimes return to the familiarity of B and A.     {more}

 

⊡ sing melodies, old and new:  You may find (as many people do) that this is an easy way to make music, because singing gives you an efficient connection between thinking and doing, with intuitive translating of your musical ideas — about an old melody (remembered by you) and/or a new melody (imagined by you) — into musical sounds (produced by you).  It may be easier to translate ideas-into-sounds when you sing without words.  But... if your singing doesn't give you "intuitive translating" now, after some practice it probably will.   /   And singing can help you discover new melodies that you can remember and then “play by ear” on the keyboard. 

 

⊡ play only black notes:  When you play an only-black melody, you cannot “make a melodic mistake” and (as with only-red) everything you do will sound fairly good, although you'll think some ways-to-play sound better than others.  Playing only-black can be done with five different home-notes, each producing a different 5-note pentatonic scale.  Try each, and listen.  The two most commonly-used are a Minor Pentatonic Scale & Major Pentatonic Scale, with home-notes of 3b & 5b.    { some tips for playing only-black }

⊙ play some black notes, Part 2:  When these two scales (Minor Pentatonic & Major Pentatonic) are used in the Key of C — by shifting each scale so its home-note is 1 — both scales can be slightly modified, and maybe combined, so they become three kinds of blues scales (minor, major, hybrid) that – similar to blues notes – are useful for playing “blues melodies” with some black notes.

 


 

△⊡ thoroughly explore within a limited range:  For example, play 153vwxyz where "vwxyz" is any notes you want to play, but... with the self-limitations that each note stays within the range of 1 to 5 (it must be 1, 2, 3, 4, or 5) and no notes are repeated (as in ...44...).  Even with these limitations, you'll have 1024 options (= 4x4x4x4x4) for melodies.  Wow.  And if you expand the range of notes to 0123456 (by including 0) or 0123456 (with 6) or 0123456 (with both) you can play melodies that are more numerous, and more musical.  Or try repeating notes, as in 15314465.  Of course you won't want to play all possibilities, but by systematically exploring your options — by asking “what can I do next?” (for v) and “then what?” (for w), and so on — you will discover some fascinating new melodies, using options (for 2-note intervals, 3-note combinations,...) that you've never tried, that you wouldn't find by “just playing” without a plan to intentionally explore.  How?  You probably will want to explore by playing freely.

 

⊡ increase creativity by decreasing limitations:  You can liberate yourself from some of the limitations that have been restricting you in your choices of notes & rhythms, and in other ways.  This is one application of a general strategy for increasing your ==== [[ iou – to be continued, using ideas from here ]]

 

 

RHYTHM

You can make melodies by using two main kinds of strategies, with your note-choices (described in the 's above) and (in this section) with your rhythm-choices.  A common rhythmic strategy is when you...

⊙ use rhythmic adjustments to play more notes:  These five melodies — 1352431_ and 135243201_ and 13524320121 and 135243210123 and 13524321_ — all have the same beginning of 1352 but their endings differ in the number of notes.  By experimenting, find rhythmic adjustments that make each melody “fit into the available time” in the final 4-beat bar & total 8-beat phrase, and sound rhythmically musical.  {there are three ways to make 4321_ sound musical, and doing each is more complex than for the other melodies, but keep trying and you'll get it.}   Then continue reading.   /   For each melody, the basic rhythmic adjustment is to play the underlined notes faster so they are shorter, lasting half as long.  How?  This is shown below, with each character (either numeral or dash) being 1/2 beat, to make 8 total beats.  {in the language of music, each character – numeral or dash – occupies the space of an eighth note because each occupies 1/8 of a 4-beat bar}   In each beginning (135–2–) the font is un-bold and is smaller, because these notes are less important in your experimenting.  In fact, I recommend starting each “rhythmic experiment” with "4..." and later, after you've discovered a new rhythm and are comfortable with it, play the entire melody from the beginning, with "135–2–4...".   Here are seven melodies with different rhythms;  the first is familiar (you've played it many times) and the others are new.

     135–2–4–3–1- - -

     135–2–43201- - -

     135–2–4320121-

     135–2–43210123

     135–2–4–321- - -

     135–2–432–1- - -

     135–2–43–21- - -

     The final three melodies have two “fast notes” and a “slow note” that can be placed in three different positions.  The third example (...43–21- - -) has one syncopated note — the 2 that is played on the off-beat, on the second half of a beat — making it more difficult to play, but a valuable skill to learn because it lets you play with musically sophisticated rhythms.

     You also can make each melody “fit into 4 beats” using other rhythms, but my examples are the simplest ways.

 

⊙ sometimes play swing rhythms:  Musicians often do this because we like the way it sounds.  What?  Instead of playing eighth-notes with equal length, we “play one a little bit longer.”  How?  To understand the concept – and use it in your music – you'll learn better by hearing examples-and-explanations in videos from David - Scott - Mark - Nick - SaxComp.   /   When?  Many styles of music use a swing rhythm (or similar shuffle rhythm) sometimes, or even often;  an AI Overview says "swing rhythm is used throughout various styles, not just in swing jazz or blues music;  in musical styles such as jazz, rock, or country..." and Wikipedia says "swing is commonly used in swing jazz, ragtime, blues, jazz, western swing, new jack swing, big band jazz, swing revival, funk, funk blues, R&B, soul music, rockabilly, neo rockabilly, rock, and hip-hop."

 

⊙ sometimes play different rhythms:  Often, playing faster is better – e.g. it lets you play more notes – but not always.  Sometimes slower is better.  Playing with a consistent rhythm can be artistic, but so can playing with rhythmic variety.  When you read my waffle words — sometimes, often, but not always, sometimes, can be, so can — you'll probably think “there are no rules.”  This conclusion is correct.  But there are useful rhythmic principles, plus the general musical principle of using artistic mystery because people usually enjoy music that "is semi-predictable with some surprises... but not too much... in a blend that is interesting rather than boring or frustrating."

⊙ repeat a theme – with rhythmic variations:  [[ iou – I'll develop this strategy-paragraph based on repeating a theme including my comment that “135_135_135_” would be boring, but... it could be interesting if the repetition is used artistically, as in Beethoven's 3rd (an example used by Aimee Nolte in her video about "motif") or in other ways;  plus other related ideas. ]]

⊙ sometimes play nothing:  This can be an artistic way to produce rhythmic variety in your melodies.  Instead of constantly playing notes, adding brief silences (called rests) can be a nice “change of pace” in your rhythm, with a blending of sounds and silence.

 

develop-and-use rhythmic skills:

What to use?  Some essential skills are using rhythmic adjustments to make your melodies “fit into the available time” (within a bar or phrase) in musical ways, with smoothness and continuity, with artistic cooperation between your note-choices and rhythm-choices,  while playing with precision & accuracy.

How to develop?  The main way to develop these skills is with “disciplined playing” with external rhythmic accountability – as when playing along with a metronome or backing track video – so you are getting feedback about your rhythmic quality, re: fitting notes in, playing smoothly with precision & accuracy.  But it also can be useful to play free-and-slow so you can do experiments with rhythmic adjusting.  With experience (of many kinds) you'll find ways to combine note-choices and rhythm-choices so they cooperate well, are working together to make your melodies be interesting and enjoyable.   /   * The external rhythm is a reminder, with feedback that motivates you to make quick decisions so your playing stays on-tempo and in-rhythm.  And to “play thru mistakes” and produce the rhythmic continuity that is especially important when you're playing with other musicians, who will appreciate how you're helping the group play well together.

 

This part of the page – about strategies for learning – has a yellow background so you'll know “where you are” in the page, to help you make choices about reading.

 
 

⊡ free playing and playing along:  It's useful to sometimes “play freely” (without external rhythm or harmony) and sometimes “play along” (with external rhythm and/or harmony) because each way-to-play produces distinctive kinds of experiences.  Each is useful in different ways, so learn in both ways by alternating between them.  When you are playing freely (with no external rhythm “pushing you to play faster”) it lets you use more time for being creative, for exploring new ways to play.*  When you are playing along (with external rhythm to provide rhythmic feedback, as with a backing track video), this is disciplined practice that helps you improve rhythmic skills.   You also can decrease the tempo of a video, for a “hybrid experience” that combines some benefits of both by giving you more time (for creativity) while you're getting rhythmic feedback.   /   * Your “free playing” can be creatively productive by helping you break out of familiar habit-ruts, because you have more time to intentionally try unfamiliar sequences-of-notes so you're using the notes in new ways, and this makes it more likely that you'll discover new ways to make music.    { increasing creativity by decreasing limitations }

 

⊡ maybe connect improvising-and-composing:  In this page I've described the action of making melodies in many ways, as making, playing, inventing, creating, designing, composing, and improvising.  There are close connections between improvising and composing.  When we think flexibly about the timing of music making, we can view improvising as real-time composing, and composing as slow-motion improvising.  Also, with composing there is a preserving of musical results — as in my simple system of using note-numbers (0123456789) for melody examples — so the musical composition can be reproduced at later times.  The paragraph's title begins with "maybe" because you may never want to convert your improvisations into compositions.  But if you do, the conversions can be easier if you play freely, slowly;  and if you play faster, record your improvisations so afterward you can listen-and-preserve.     { hearing music and making musicpre-composed & self-composed }

 

two kinds of heuristics:  [[ iou – soon, July 5-9, I'll develop these ideas -- melody-making strategies can be used as heuristics (defined as ways of "helping to learn, guiding in discovery") to stimulate-and-guide your exploring of possibilities {useful especially for free playing but also while playing along} -- another definition for heuristics – "mental shortcuts that allow people to... make judgments [about which notes to play while making melodies] quickly and efficiently" – is mainly useful for improving your rhythmic continuity (melodic continuity) when playing along.   /   how to use strategies as practical heuristics (short-term and long-term), to stimulate ideas for exploring-with-experimenting. ]]

⊡ use two definitions for skip-melody:  What is a skip-melody?  Above in the second melody – 135875423.... – two brief segments (75 and 42) are not a chord-melody or scale-melody, so each is “something else” that I call a skip-melody.  Thinking with more precision — by defining a skip-melody as two (or more) non-consecutive notes when one note (the first or second, being skipped-from or skipped-to) is a non-chord note — can be a useful heuristic for stimulating ideas about possible melodies.  But a simple definition — it's “everything else” — may encourage you to be freely creative when you're combining chord-melodies and scale-melodies and “anything else,” when “playing whatever you want” is your goal.   /   This is one example of how you can...  

 

regulate your metacognition with strategies for thinking:  Thinking is cognition.  When you observe your thinking and think about thinking (maybe asking “how can I think more effectively?”) this is meta-cognition, which is cognition about cognition.  In many areas of life, metacognition (it's when you “thinking about thinking”) is useful IF you develop-and-use strategies for thinking to effectively regulate your metacognition by deciding when to avoid it or use it, and how.  This will help you use cognition-and-metacognition together in productive combinations, along with non-cognitive intuitions.  We also can recognize the special characteristics of cognition, and metacognition, and think about how to use each more effectively.

 

Understanding Self and Others:  Metacognition can help you understand yourself.  To understand other people, empathy is useful.  There are interesting relationships between metacognition (can it be self-empathy?) and empathy.

[[ regulating metacognition and subconscious processing:  my sections about this say...  students can learn more when they -- and using executive control to optimize their thinking system (so their conscious & subconscious can each do what it does best) if they develop-and-use a thinking strategy to effectively regulate their subconscious processing by deciding when to reduce it or increase it, and how. use? ]]

Scientists have discovered that in many situations of daily life, much of our thinking and decision making is done subconsciously.  Our system of conscious-and-subconcious thinking is a complex integrating of conscious mental cognition with subconscious mental processing.  In this system our subconscious offers benefits (by doing some things extremely well) but also has disadvantages.  You can use executive control to optimize your thinking system (so your conscious & subconscious can each do what it does best) if you develop-and-use a variation of the thinking strategy above – with metacognition changed to subconscious processing – so you are “effectively regulating your subconscious processing by deciding when to reduce it or increase it,” with you reducing its effects (this is possible) instead of avoiding it (which is impossible for subconscious processing, although it's a realistic goal for conscious metacognition).

 

 

iou – Other strategies (for making melodies and for effective learning) that will be here soon – in early July – are...

[[ regulating metacognition and subconscious processing:  my sections about this say...  students can learn more when they develop-and-use strategies for thinking to effectively regulate their metacognition by deciding when to avoid it or use it, and how. -- and using executive control to optimize their thinking system (so their conscious & subconscious can each do what it does best) if they develop-and-use a thinking strategy to effectively regulate their subconscious processing by deciding when to reduce it or increase it, and how. use? ]]

 

⊡ use a Learning Objective and/or Performance Objective:  When you want your best possible performance now, you have a Performance Objective.  When you want your best possible learning now, so you can improve your best possible performance later, you have a Learning Objective.   For example, compare a basketball team's early-season practice (with a Learning Objective, wanting to learn NOW so they can perform better LATER) and late-season tournament game (with a Performance Objective, wanting to play their best NOW).   /   The title is "and/or" because your highest priority can be to maximize your learning now, or your performing now, or some combination of both.

[[ iou – Soon, by mid-July, I'll revise this sub-section, will connect it with music - using free/along [[also, @single-chord vamp-drone]]

[[ You can "perform better later" in two ways.  First, if you have learned from experience your potential performing has improved, so you can do better.  Second, this potential must be actualized by converting “can do better” into “are doing better” with high-quality actual performing.   How?  The preparation & performance will be different in different contexts, e.g. for basketball vs music, or for pre-composed music (that often, for high quality performing, must be played "just right" in one way) vs improvised music (that can be performed in many ways with high quality).   How? 

[[ a general principle is to... practice in living room as if in concert hall (with quality), then play in concert hall as if in living room (with relaxed concentration, letting you play with the quality you have developed during practice) ----

[[ in late-season practice the team's main Learning Objective is to promote better performing in the near-future tournament game, by doing the learning (in practice now) that will improve performing (in the game).  You can use a strategy of “learning to perform” in any area of life, including your musical improvisations.     { more and more }

 

iou – in mid-July, I'll describe a few other learning strategies by summarizing the full-length sections.

 

⊡ improve 1m's to improve 2cp,

in cycles of Whole-Parts-Whole:

 

What?  This is a useful strategy for learning because most musicians think "the best way to make music" is to use a chord progression, and doing Whole-Parts-Whole willhelp you do this more skillfully.  An effective way to pursue this goal — of improving your skills when improvising melodies during a chord progression in 2cp — is to alternate times of doing the Whole (in 2cp) and its Parts (in 1m's).     { What are the ways to play in 1m and  2cp? }

How?  You will improve your skill during 2cp – when you are playing short mainly-red melodies and short mainly-blue melodies and short mainly-green melodiesby improving your skills with each color, by fully focusing on that color during a red-1m (playing long mainly-red melodies) or blue-1m (playing long mainly-blue melodies) or green-1m (playing long mainly-green melodies) or a minor-1m (playing a mainly-minor melody during the minor chord of many common progressions) or (in a few progressions) another-1m for another kind of chord.

Why?  Focusing on each melody-color is useful because although the isolated chord-note patterns (with “every other white note”) are identical for all three colors, each overall pattern is slightly different due to the “visual context” provided by black notes, and some visual cues (used for choosing notes) are slightly different.   /   You can hear an important difference when you play a five-note major scale starting on 1 (it's 1-2-3-4-5) and then starting on 4, because to sound “the same” (i.e. to sound melodically analogous) you must play 4-5-6-7b-8 instead of 4-5-6-7-8, where 7b is called 7-flat.     {[ iou - there will be a keyboard photo with colorizing-of-Bb's ]}

Why?  Will playing 1m be boring?  Maybe.  Earlier I say "no matter how well you play [1m]... your music will be limited;  it will be MUCH more interesting-and-enjoyable... when you do 2cp" with the full music of chords plus melodies.   Or maybe not.  Even though 1m (red, blue, green, or minor) has a pragmatic purpose – to pursue the goal of improving 2cp (it's the destination) – I also enjoy the journey with the simplicity of being able to fully focus on creatively improvising melodies during the single chord of each 1m.  You also can enjoy this musical experience.

 

How?  People hear two harmonies, so you can do a red-1m (or blue-1m or green-1m) in two ways, by playing alone or by playing along with other musicians, either live (in a jam session) or recorded (with a backing track video or in other ways).

 

What?  After you have “taken it apart” so you can improve your skills with the separate 1m-Parts — with making melodies based on each of the main major chords (red, blue, green) and maybe also a minor chord — you can “put it back together” by combining the 1m-Parts into the 2cp-Whole of a chord progression, when you are making your melodies match the chords.   /   These actions (doing Parts-Whole) occur in the context of a continuing cycle (Whole-Parts-Whole-Parts-Whole-...) that will help you improve your musical skills.

How?  During each kind of 1m (red, blue, or green) you have increased the quality for that kind of melody (mainly red, or mainly blue, or mainly green) while you're playing long-melodies.  When you move from 1m's back to 2cp, you'll want to maintain this higher quality in the shorter-melodies (mainly red, or mainly blue, or mainly green) that you now are playing during each chord (red, or blue, or green) in the chord progression of 2cp.   /   This strategy is analogous to practicing long tones with musical instruments, with brass (trombone, trumpet,...) or woodwinds (saxophone, flute,...) or strings (cello, violin,...) or voice.  A player first increases the quality of their tone (by focusing on this goal while practicing long-tones) and then tries to maintain this higher quality (during the shorter-tones of regular playing).

 

playing along with videos

How?  To improve your melody-making strategies with a learning strategy of Whole-Parts-Whole you can use videos for the Whole and each Part.

videos for the Whole:  You can do whole-2cp in two ways, when only you are playing, and when you're playing with others.  There are several ways to “play along” (including jam sessions) but here I'll describe the convenience of using videos that are backing tracks – with rhythm and harmony but no melody – so you're free to improvise any new melody you want, rather than an old melody or variations of it.   For whole-2cp, use a multi-chord video and learn how to “internalize” the chord changes during chord progressions with chords that are only major {simple & blues} or are major-plus-minor {50's & 1564 & jazz} or in other progressions, at a tempo you choose.     { progressions with a minor chord }

videos for each Part:  You can do partial-2cp (it's a 1m) in two ways, with only you playing, and while playing with others.  You can play with others by either playing along or playing free, by using two kinds of single-chord videos.  You can do 1m by playing along, using a video with rhythm, in a rhythmic single-chord vamp (for a red chord or blue chord or green chord or minor chord) at different tempos.  And you can do 1m by playing free, using a video without rhythm, in a non-rhythmic single-chord drone (for a red chord or blue chord or green chord or minor chord) so you'll have more freedom to creatively explore melodic possibilities.

    Because you probably have been playing major-chord melodies far more often than minor-chord melodies, you may find it especially useful to practice partial-2cp's (1m's) with...

    videos for minor chords:  These chords occur in the most common progressions for songs, using A Minor (in 50's & 1645) or D Minor (in jazz).  You can hear them in videos for whole-2cp (for 50s - 1564 - jazz);  and also for 2cp-parts (i.e. 1m's) in rhythmic vamps (for A Minor or D Minor) and non-rhythmic drones (for A Minor or D Minor).  And some CP's supplement I,IV,V with other major chords.

 

⊡ use other kinds of videos:  Musicians have made videos for many purposes, to...  be backing tracks for playing along;  teach-and-illustrate our strategies for making melodies & functional harmony for chord progressions;   improve instrumental techniques, live performing, music arranging & production;  review music equipment,  examine cultural-historical aspects of music.     { I think the videos with bold links will be most useful, and I'm emphasizing them. }

 

 

scales using black &colorizing for Major and Minor:  On my colorized keyboard, the red-blue-green Circles (in two lower rows) are for notes of Major Chords, and red-blue-green Bars (in two upper rows) are for notes of Minor Chords.  You can...

discover patterns in the colors:  Study this keyboard and search for patterns in the red, blue, and green.  Compare the patterns for Major Chords and Minor Chords.  Are they similar?  exactly the same?   After you have discovered the patterns, continue reading my explanations.

understand the similarities:  Compared with the Key of C Major (circles), in A Minor (bars) the colorized patterns for chord-notes are similar (they're analogous, are identical IF you look only at white notes) except they are shifted to the left by 2 notes, from C down to A;  or we can view the shift as 5 notes rightward, from C up to A.  Both keys use only white notes for their scale, and their three main chords (red, blue, green) are formed using notes (LOW-high-high) with a spacing of “every other white note.”  All circles with a white dot are home-notes (C's) in C Major, and all bars with a white dot are home-notes (A's) in the Key of A Minor.  On the keyboard below the home-notes are 1 and 8 for C Major, are A and 6 for A Minor.   /   These chord patterns — for the main chords (red, blue, green) in C Major and its relative minor of A Minor — form the foundations of music theory and music playing, in these keys.  Then you can transfer the concepts “by analogy” to other keys.

discover the differences:  Although the white-note patterns are identical for Major and Minor, due to “the context of black notes” the overall patterns are not the same.  Compare the patterns for circles & bars, paying special attention to the black-note patterns, and how their differences produce differences in the overall patterns for white notes.  After you have discovered the main differences — including the number of semitones in the root-to-third intervals from C-to-E (major) and A-to-C (minor) — you can read my explanations.  The differences in overall patterns – that cause differences in the intervals between white notes – produce the differences in sounds (between major and minor) that you hear when you...

 

scales using black &△ compare major & minor melodies:  Play mainly-red melodies in C Major, using 1 and/or 8 as a home-note(s).  Then play mainly-redbar melodies in A Minor, using A and/or 6 as home-note(s).  For both keys, of course you can use notes lower than A and higher than X.   /   Of the many possible melodies for A Minor, four are 68X9876_ and 643121A_ and 6532123568756___ and A13687643120A___ .   /   A blending of major-and-minor is used in “blues melodies” when you play some black notes.

△ compare major & minor chords:  Play chords of C Major (by simultaneously playing 1-3-5) and C Minor (with 1-3b-5) where 3b is 3-flat, listen and compare the difference in sounds;  then play only two notes, 1-3 and 1-3b.  Also compare the major & minor chords in two other inversions, 3-5-8 vs 3b-5-8, and 5-8-X vs 5-8-Xb.   /   Then play chords of A Minor with (A,1,3,6,8,X aka A,C,E,A,C,E) in many different combinations & inversions, and compare these “sounds” with (1,3,5,8,X aka C,E,G,C,E) in chords of C Major.


 

iou – The sections will have a few minor revisions (maybe in late-July), although they're mostly-finished now.

 

you can understand music theory:  You shouldn't be worried that basic “theory” will be complex or difficult, because it isn't.  It's just a way to describe musically-logical patterns by using a “language” that musicians understand, that we have found useful for thinking about music and communicating with each other, and for making music.  How can you learn?  The logical organization of Music Theory will help you understand music and play music.  My clear-and-thorough explanations for the keys of C Major and A Minor will help you construct a solid foundation with deep understanding of these keys, and then you can “use logical analogy” – including The Circle of Fifths – to develop a deep knowledge of all keys.    /   * In case you're wondering, my unconventional colorizing (with red,blue,green) leads to conventional music theory and mainstream music playing.

music theory offers many benefits:  Knowing music theory isn't necessary, but it's useful.  Yes, “without theory” you could play skillfully by just “playing creatively with the colors” of red and blue and green because these are the main chord-notes of mainstream music, and – even if you don't know theory – each color lets you recognize (instantly and intuitively) the chord-notes you can use to make harmonious melodies.  But even though it isn't necessary, I encourage you to learn music theory.   Why?  Because "you can play music better when you know music better," when you develop a cognitive-and-functional knowledge of music theory that is cognitive (to understand music) and is functional (to play music).  Playing a colorized keyboard "is an excellent way to improvise melodies" and is an effective way to learn music theory (partly due to its visual structure that is “simple yet significant”) and it offers many valuable benefits (for time-and-life and in other ways).

 

unconventional colorizing ➞ conventional music:  In case a traditionalist scoffs at the concept of “music by colors,” in the educational benefits of colorizing I explain why "although my approach (using a colorized keyboard) is innovative, the educational results are traditional, are conventional" so it will help keyboard-users "play music and learn theory that are in the mainstream of music."  And a colorized keyboard — with a visual structure that is simple (with pitches increasing from left to right) yet significant (with important “musical meanings” for the patterns in white & black notes, and in red & blue & green notes) — is an effective way to learn the logical patterns of music theory because a learner can SEE the musical patterns, helping them help them understand music theory and play musical melodies.

scales using black &connecting chord-colors with letters and numbers:  Music theory describes notes & chords by using letters and numbers.  This diagram shows how one fact — that “each 1-Note is a C” because my colorizing is designed for The Key of C lets us easily translate my colors (red-blue-green) into standard letters (for chord-notes CEG,FAC,GBD  &  chords C-F-G) and standard numbers (using ordinary cardinal numerals for scale-notes 1234567 that can be chord-notes 135,461,572  and using roman numerals for chords I-IV-V), and to reverse-translate letters & numbers into colors.  By studying the diagram, you can see the logical ways that everything is connected.    /    The translating is easy because my colorizing uses the same logical connections – between letters & numbers, for notes and chords – that are used in standard music theory.  Everything is the same, with or without colors.  Nothing changes, except that using colors can make learning-and-playing easier because you can SEE the note-patterns for the three main chords.     { contexts:  When you're playing a colorized keyboard, it's useful to “think colors” for visual cues;  and, as when you're using videos, you sometimes will want to connect colors with letters & numbers.  When you're communicating with other musicians, usually it's best to read-listen-speak with letters & numbers, not colors. }    { Music Theory commonly uses two sets of numbers:  1,3,5 for chord-notes, and (why?) I,IV,V (aka 1,4,5) for the three main chords. }

 


terms for timings – rhythm, beats & bars, tempo, and phrase:  The basic unit of rhythm is a beat – you “tap your foot” with each beat – and a bar (aka measure) typically has 4 beats;  but it's 3 beats-per-bar for a waltz.  The “speed” of a song – the tempo of its beats – can be slow or (with a higher rate of beats-per-minute) faster.   /   A phrase is "a series of notes that sounds complete, even when played apart from the main song" or "the smallest musical unit that conveys a more or less complete musical thought."  A phrase often lasts 16 beats (4 bars), but it can be shorter or longer.

 

triad chords and extended chords

triad chords (aka triads) have only three kinds of scale-notes – the 1 & 3 & 5 – in any combination or inversion.

an extended chord is formed by adding one or more extra notes to a triad.  The most common addition is a flatted 7th to form a 7th chordbut musicians (especially in jazz) also play other kinds of extended chords.

 

pitches and intervals:  The pitch of a note is “how low (or high) it sounds.”  On a keyboard, pitches are lowest for notes on the left side, and the pitch steadily increases when moving rightward.   /   An interval is the difference in pitch between two notes.  The smallest interval – a semitone – is the interval between any two adjacent notes.  If the interval is two semitones, it's called a tone.    [[ iou – probably this ending (in small green) will be moved to another page (or will be highly condensed), and here I'll just link to it. ---- In a major chord (like 1-3-5-8) the main intervals are a major third (aka major 3rd, M3) of 4 semitones {1 to 3},  and minor third (minor 3rd, m3) of 3 semitones {3 to 5},  and fourth (4th) of 5 semitones {5 to 8};  but three other intervals are a fifth (5th) of 7 semitones {1 to 5},  an octave of 12 semitones {1 to 8},  and sharped fifth (flatted sixth) of 8 semitones {3 to 8}.  Other commonly used intervals are a second (it's 2 semitones, 1 tone), tritone (6 semitones, 3 tones), sixth (9 semitones), flatted 7th (10 semitones), and natural 7th (11 semitones) aka 7th.     { The intervals are 4,3,5 semitones in a major chord, and 3,4,5 in a minor chord, with a reversal in the sequence of two intervals. }

 

other concepts and terms

 

 

 
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